Commit Graph
5 Commits
Author SHA1 Message Date
huntedbytheirs 4ac03d4059 feat(effects): implement window rounded corners via scenefx
- Parse effects.windows.rounded/rounding from Lua config
- Add CfgEffectsWindows and CfgEffects structs to Config
- Switch to fx_renderer_create for scenefx support
- Replace 5 wlr/types/wlr_scene.h includes with scenefx variant
- Add config_get_corner_radius() helper (light=6px, heavy=14px)
- Apply corner_radii_top/bottom/left/right to 4 border rects
- Apply wlr_scene_buffer_set_corner_radius to surface buffers
- Disable on fullscreen, restore on exit
- Re-apply on resize and config hot-reload
- Add -Wno-extra-semi for scenefx header compatibility
- All targets compile cleanly (make test passes)
2026-07-02 05:00:26 -04:00
huntedbytheirs c529815d54 refactor: standardize headers to #pragma once, add [[nodiscard]]/[[maybe_unused]] annotations 2026-07-02 02:07:04 -04:00
huntedbytheirs b5ccb2621b Massive code refactor 2026-07-02 01:24:16 -04:00
huntedbytheirs f529f03315 Massive code cleanup
Cleaned up:
Makefile
config.mk/.h
nix files (by removing them for now)
Removed dwl likeness.
2026-06-28 17:39:02 -04:00
huntedbytheirs 763512a24f peachwm birth 2026-06-28 17:26:07 -04:00