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peachwm/src/peachwm.c
T

4407 lines
152 KiB
C

/*
* See LICENSE file for copyright and license details.
* PeachWM is a fork of swindle, which is also GPLv3 licensed.
*/
#include <errno.h>
#include <getopt.h>
#include <inttypes.h>
#include <libinput.h>
#include <linux/input-event-codes.h>
#include <math.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/libinput.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <scenefx/render/fx_renderer/fx_renderer.h>
#include <wlr/types/wlr_alpha_modifier_v1.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_cursor_shape_v1.h>
#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_ext_data_control_v1.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_idle_inhibit_v1.h>
#include <wlr/types/wlr_idle_notify_v1.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_linux_drm_syncobj_v1.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_output_power_management_v1.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_pointer_constraints_v1.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <scenefx/types/wlr_scene.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_session_lock_v1.h>
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_viewporter.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_virtual_pointer_v1.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_activation_v1.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#include <wlr/types/wlr_xdg_output_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include <xkbcommon/xkbcommon.h>
#ifdef XWAYLAND
#include <wlr/xwayland.h>
#include <xcb/xcb.h>
#include <xcb/xcb_icccm.h>
#endif
#include "parser/parser.h"
#include "util.h"
#include "client.h"
#include "monitor.h"
#include "layout.h"
#include "scratchpad.h"
#include "ext_workspace.h"
#include "ipc.h"
#include "ipc_socket.h"
#include "common.h"
#include <assert.h>
#include <string.h>
/* macros */
#define CLEANMASK(mask) (mask & ~WLR_MODIFIER_CAPS)
#define END(A) ((A) + LENGTH(A))
#define LISTEN(E, L, H) wl_signal_add((E), ((L)->notify = (H), (L)))
/* DEPRECATED: embed wl_listeners in a tracking struct instead. This macro
* heap-allocates a bare wl_listener (~24 B); prefer embedding the listener
* inside the owning struct so alloc/free discipline is coarser. The one
* remaining caller (destroydragicon) is intentional — drag icons are one-shot
* and freed in the destroy handler anyway. */
#define LISTEN_STATIC(E, H) \
do { \
struct wl_listener *_l = ecalloc(1, sizeof(*_l)); \
_l->notify = (H); \
wl_signal_add((E), _l); \
} while (0)
/* enums */
enum { CurNormal, CurPressed, CurMove, CurResize, CurTileDrag }; /* cursor */
typedef struct {
unsigned int mod;
unsigned int button;
void (*func)(const Arg *);
const Arg arg;
} Button;
typedef struct {
uint32_t mod;
xkb_keysym_t keysym;
void (*func)(const Arg *);
const Arg arg;
} Key;
typedef struct {
struct wlr_keyboard_group *wlr_group;
int nsyms;
const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */
uint32_t mods; /* invalid if nsyms == 0 */
struct wl_event_source *key_repeat_source;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
} KeyboardGroup;
typedef struct {
struct wlr_input_device *device;
struct wl_list link;
struct wl_listener destroy;
} PointerDevice;
#ifndef TAGCOUNT
#define TAGCOUNT 9
#endif
typedef struct {
const char *name;
float mfact;
int nmaster;
float scale;
const Layout *lt;
enum wl_output_transform rr;
int x, y;
} MonitorRule;
typedef struct {
struct wlr_pointer_constraint_v1 *constraint;
struct wl_listener destroy;
} PointerConstraint;
typedef struct {
struct wl_listener destroy;
struct wlr_idle_inhibitor_v1 *inhibitor;
} IdleInhibitorTrack;
typedef struct {
struct wl_listener commit;
} PopupCommitTrack;
typedef struct {
const char *id;
const char *title;
uint32_t tags;
int isfloating;
int monitor;
} Rule;
typedef struct {
struct wlr_scene_tree *scene;
struct wlr_session_lock_v1 *lock;
struct wl_listener new_surface;
struct wl_listener unlock;
struct wl_listener destroy;
} SessionLock;
/* function declarations */
static void applybounds(Client *c, struct wlr_box *bbox);
static void applyrules(Client *c);
static void arrangelayer(Monitor *m, struct wl_list *list,
struct wlr_box *usable_area, int exclusive);
static void arrangelayers(Monitor *m);
static void axisnotify(struct wl_listener *listener, void *data);
static void buttonpress(struct wl_listener *listener, void *data);
static void chvt(const Arg *arg);
static void checkidleinhibitor(struct wlr_surface *exclude);
static void cleanup(void);
static void cleanupmon(struct wl_listener *listener, void *data);
static void cleanuplisteners(void);
static void closemon(Monitor *m);
static void commitlayersurfacenotify(struct wl_listener *listener, void *data);
static void commitnotify(struct wl_listener *listener, void *data);
static void commitpopup(struct wl_listener *listener, void *data);
static void createdecoration(struct wl_listener *listener, void *data);
static void createidleinhibitor(struct wl_listener *listener, void *data);
static void createkeyboard(struct wlr_keyboard *keyboard);
static KeyboardGroup *createkeyboardgroup(void);
static void createlayersurface(struct wl_listener *listener, void *data);
static void createlocksurface(struct wl_listener *listener, void *data);
static void createmon(struct wl_listener *listener, void *data);
static void createnotify(struct wl_listener *listener, void *data);
static void createpointer(struct wlr_pointer *pointer);
static void createpointerconstraint(struct wl_listener *listener, void *data);
static void createpopup(struct wl_listener *listener, void *data);
static void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint);
static void cursorframe(struct wl_listener *listener, void *data);
static void cursorwarptohint(void);
static void destroydecoration(struct wl_listener *listener, void *data);
static void destroydragicon(struct wl_listener *listener, void *data);
static void destroyidleinhibitor(struct wl_listener *listener, void *data);
static void destroylayersurfacenotify(struct wl_listener *listener, void *data);
static void destroylock(SessionLock *lock, int unlocked);
static void destroylocksurface(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void destroypointerconstraint(struct wl_listener *listener, void *data);
static void destroysessionlock(struct wl_listener *listener, void *data);
static void destroykeyboardgroup(struct wl_listener *listener, void *data);
static Monitor *dirtomon(enum wlr_direction dir);
static void focusmon(const Arg *arg);
void focusdir(const Arg *arg);
static void swapdir(const Arg *arg);
static void fullscreennotify(struct wl_listener *listener, void *data);
static void gpureset(struct wl_listener *listener, void *data);
static void handlesig(int signo);
static void inputdevice(struct wl_listener *listener, void *data);
static int keybinding(uint32_t mods, xkb_keysym_t sym);
static void keypress(struct wl_listener *listener, void *data);
static void keypressmod(struct wl_listener *listener, void *data);
static int keyrepeat(void *data);
void killclient(const Arg *arg);
static void locksession(struct wl_listener *listener, void *data);
static void mapnotify(struct wl_listener *listener, void *data);
static void maximizenotify(struct wl_listener *listener, void *data);
static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(uint32_t time, struct wlr_input_device *device,
double sx, double sy, double sx_unaccel,
double sy_unaccel);
static void motionrelative(struct wl_listener *listener, void *data);
static void moveresize(const Arg *arg);
static void outputmgrapply(struct wl_listener *listener, void *data);
static void outputmgrapplyortest(struct wlr_output_configuration_v1 *config,
int test);
static void outputmgrtest(struct wl_listener *listener, void *data);
static void pointerfocus(Client *c, struct wlr_surface *surface, double sx,
double sy, uint32_t time);
static void powermgrsetmode(struct wl_listener *listener, void *data);
void quit(const Arg *arg);
static void rendermon(struct wl_listener *listener, void *data);
static void requestdecorationmode(struct wl_listener *listener, void *data);
static void requeststartdrag(struct wl_listener *listener, void *data);
static void requestmonstate(struct wl_listener *listener, void *data);
void resize(Client *c, struct wlr_box geo, int interact);
static void run(char *startup_cmd);
static void setcursor(struct wl_listener *listener, void *data);
static void setcursorshape(struct wl_listener *listener, void *data);
void setfloating(Client *c, int floating);
static void setfullscreen(Client *c, int fullscreen);
static void setlayout(const Arg *arg);
static void setmon(Client *c, Monitor *m, uint32_t newtags);
static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
static void spawn(const Arg *arg);
static void startdrag(struct wl_listener *listener, void *data);
void tag(const Arg *arg);
static void tagmon(const Arg *arg);
void togglefloating(const Arg *arg);
void togglefullscreen(const Arg *arg);
static void togglegaps(const Arg *arg);
static void toggletag(const Arg *arg);
void toggleview(const Arg *arg);
static void unlocksession(struct wl_listener *listener, void *data);
static void unmaplayersurfacenotify(struct wl_listener *listener, void *data);
static void unmapnotify(struct wl_listener *listener, void *data);
static void updatemons(struct wl_listener *listener, void *data);
static void updatetitle(struct wl_listener *listener, void *data);
static void urgent(struct wl_listener *listener, void *data);
void view(const Arg *arg);
static void virtualkeyboard(struct wl_listener *listener, void *data);
static void virtualpointer(struct wl_listener *listener, void *data);
static Monitor *xytomon(double x, double y);
static void xytonode(double x, double y, struct wlr_surface **psurface,
Client **pc, LayerSurface **pl, double *nx, double *ny);
void do_reload(void);
/* variables */
static pid_t child_pid = -1;
static int locked;
static void *exclusive_focus;
struct wl_display *dpy;
static struct wl_event_loop *event_loop;
static struct wlr_backend *backend;
static struct wlr_scene *scene;
struct wlr_scene_tree *layers[NUM_LAYERS];
static struct wlr_scene_tree *drag_icon;
/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
static const int layermap[] = {LyrBg, LyrBottom, LyrTop, LyrOverlay};
static struct wlr_renderer *drw;
static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor;
static struct wlr_session *session;
static struct wlr_xdg_shell *xdg_shell;
static struct wlr_xdg_activation_v1 *activation;
static struct wlr_xdg_decoration_manager_v1 *xdg_decoration_mgr;
struct wl_list clients; /* tiling order */
struct wl_list fstack; /* focus order */
Client **client_arr;
int nclients, client_cap;
Client **fstack_arr;
int nfstack, fstack_cap;
static struct wlr_idle_notifier_v1 *idle_notifier;
static struct wlr_idle_inhibit_manager_v1 *idle_inhibit_mgr;
static struct wlr_layer_shell_v1 *layer_shell;
static struct wlr_output_manager_v1 *output_mgr;
static struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard_mgr;
static struct wlr_virtual_pointer_manager_v1 *virtual_pointer_mgr;
static struct wlr_cursor_shape_manager_v1 *cursor_shape_mgr;
static struct wlr_output_power_manager_v1 *power_mgr;
static struct wlr_pointer_constraints_v1 *pointer_constraints;
static struct wlr_relative_pointer_manager_v1 *relative_pointer_mgr;
static struct wlr_pointer_constraint_v1 *active_constraint;
static struct wlr_cursor *cursor;
static struct wlr_xcursor_manager *cursor_mgr;
static struct wlr_scene_rect *root_bg;
static struct wlr_session_lock_manager_v1 *session_lock_mgr;
static struct wlr_scene_rect *locked_bg;
static struct wlr_session_lock_v1 *cur_lock;
struct wlr_seat *seat;
static KeyboardGroup *kb_group;
static struct wl_list pointer_devices;
static unsigned int cursor_mode;
static Client *grabc;
static int grabcx, grabcy; /* client-relative */
static struct wlr_output_layout *output_layout;
static struct wlr_box sgeom;
struct wl_list mons;
Monitor *selmon;
/* global event handlers */
static struct wl_listener cursor_axis = {.notify = axisnotify};
static struct wl_listener cursor_button = {.notify = buttonpress};
static struct wl_listener cursor_frame = {.notify = cursorframe};
static struct wl_listener cursor_motion = {.notify = motionrelative};
static struct wl_listener cursor_motion_absolute = {.notify = motionabsolute};
static struct wl_listener gpu_reset = {.notify = gpureset};
static struct wl_listener layout_change = {.notify = updatemons};
static struct wl_listener new_idle_inhibitor = {.notify = createidleinhibitor};
static struct wl_listener new_input_device = {.notify = inputdevice};
static struct wl_listener new_virtual_keyboard = {.notify = virtualkeyboard};
static struct wl_listener new_virtual_pointer = {.notify = virtualpointer};
static struct wl_listener new_pointer_constraint = {
.notify = createpointerconstraint};
static struct wl_listener new_output = {.notify = createmon};
static struct wl_listener new_xdg_toplevel = {.notify = createnotify};
static struct wl_listener new_xdg_popup = {.notify = createpopup};
static struct wl_listener new_xdg_decoration = {.notify = createdecoration};
static struct wl_listener new_layer_surface = {.notify = createlayersurface};
static struct wl_listener output_mgr_apply = {.notify = outputmgrapply};
static struct wl_listener output_mgr_test = {.notify = outputmgrtest};
static struct wl_listener output_power_mgr_set_mode = {.notify =
powermgrsetmode};
static struct wl_listener request_activate = {.notify = urgent};
static struct wl_listener request_cursor = {.notify = setcursor};
static struct wl_listener request_set_psel = {.notify = setpsel};
static struct wl_listener request_set_sel = {.notify = setsel};
static struct wl_listener request_set_cursor_shape = {.notify = setcursorshape};
static struct wl_listener request_start_drag = {.notify = requeststartdrag};
static struct wl_listener start_drag = {.notify = startdrag};
static struct wl_listener new_session_lock = {.notify = locksession};
#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data);
static void associatex11(struct wl_listener *listener, void *data);
static void configurex11(struct wl_listener *listener, void *data);
static void createnotifyx11(struct wl_listener *listener, void *data);
static void dissociatex11(struct wl_listener *listener, void *data);
static void sethints(struct wl_listener *listener, void *data);
static void xwaylandready(struct wl_listener *listener, void *data);
static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11};
static struct wl_listener xwayland_ready = {.notify = xwaylandready};
static struct wlr_xwayland *xwayland;
#endif
/* Runtime config */
Config cfg;
static WatchState *cfg_watch_src;
static const char *custom_cfg_path;
static char config_path[1024];
/* function implementations */
static int
config_get_corner_radius(void)
{
return cfg.effects.windows.corner_radius > 0 ? cfg.effects.windows.corner_radius : 0;
}
/* Apply a workspace default layout for the given tag index (0-based) on monitor
* m */
static void apply_workspace_layout(Monitor *m, int tag_idx) {
if (tag_idx < 0 || tag_idx >= TAGCOUNT)
return;
const char *layout_name = cfg.workspace_layouts[tag_idx];
if (!layout_name[0])
return;
/* ensure_cold will be called by whichever write path triggers first */
for (int li = 0; li < (int)layout_count; li++) {
if (layouts[li].symbol && !strcmp(layout_name, layouts[li].symbol)) {
m->cold->lt[tag_idx][m->cold->sellt[tag_idx]] = &layouts[li];
break;
}
if (!strcmp(layout_name, "dwindle") && layouts[li].arrange == dwindle) {
m->cold->lt[tag_idx][m->cold->sellt[tag_idx]] = &layouts[li];
break;
}
if (!strcmp(layout_name, "master") && layouts[li].arrange == master) {
m->cold->lt[tag_idx][m->cold->sellt[tag_idx]] = &layouts[li];
break;
}
if (!strcmp(layout_name, "monocle") && layouts[li].arrange == monocle) {
m->cold->lt[tag_idx][m->cold->sellt[tag_idx]] = &layouts[li];
break;
}
}
}
static void applybounds(Client *c, struct wlr_box *bbox) {
/* set minimum possible */
c->geom.width = MAX(1 + 2 * (int)c->bw, c->geom.width);
c->geom.height = MAX(1 + 2 * (int)c->bw, c->geom.height);
if (c->geom.x >= bbox->x + bbox->width)
c->geom.x = bbox->x + bbox->width - c->geom.width;
if (c->geom.y >= bbox->y + bbox->height)
c->geom.y = bbox->y + bbox->height - c->geom.height;
if (c->geom.x + c->geom.width <= bbox->x)
c->geom.x = bbox->x;
if (c->geom.y + c->geom.height <= bbox->y)
c->geom.y = bbox->y;
}
static void applyrules(Client *c) {
/* rule matching */
const char *appid, *title;
uint32_t newtags = 0;
int i, ri;
Monitor *mon = selmon, *m;
appid = client_get_appid(c);
title = client_get_title(c);
c->can_float = true;
c->can_fullscreen = true;
memset(&c->rule_effects, 0xFF, sizeof(c->rule_effects));
for (ri = 0; ri < cfg.nrules; ri++) {
const CfgRule *r = &cfg.rules[ri];
if ((!r->title[0] || strstr(title, r->title)) &&
(!r->app_id[0] || strstr(appid, r->app_id))) {
c->isfloating = r->floating;
c->isfullscreen = r->fullscreen;
c->can_float = r->can_float;
c->can_fullscreen = r->can_fullscreen;
memcpy(&c->rule_effects, &r->apply_effects, sizeof(c->rule_effects));
newtags |= r->tags;
i = 0;
wl_list_for_each(m, &mons, link) {
if (r->monitor == i++)
mon = m;
}
}
}
c->isfloating |= client_is_float_type(c);
setmon(c, mon, newtags);
}
static void client_arr_add(Client *c) {
if (nclients >= client_cap) {
client_cap = client_cap ? client_cap * 2 : 64;
client_arr = realloc(client_arr, client_cap * sizeof(Client *));
}
client_arr[nclients++] = c;
}
static void client_arr_remove(Client *c) {
for (int i = 0; i < nclients; i++) {
if (client_arr[i] == c) {
client_arr[i] = client_arr[--nclients];
return;
}
}
}
static void fstack_arr_add(Client *c) {
if (nfstack >= fstack_cap) {
fstack_cap = fstack_cap ? fstack_cap * 2 : 64;
fstack_arr = realloc(fstack_arr, fstack_cap * sizeof(Client *));
}
memmove(&fstack_arr[1], &fstack_arr[0], nfstack * sizeof(Client *));
fstack_arr[0] = c;
nfstack++;
}
static void fstack_arr_remove(Client *c) {
for (int i = 0; i < nfstack; i++) {
if (fstack_arr[i] == c) {
memmove(&fstack_arr[i], &fstack_arr[i + 1],
(nfstack - i - 1) * sizeof(Client *));
nfstack--;
return;
}
}
}
/* TODO: per-client gaps/smartgaps via c->rule_effects.gaps | smartgaps —
* requires layout.c changes since gaps are per-monitor, not per-client */
void arrange(Monitor *m) {
Client *c;
if (!m->wlr_output->enabled)
return;
for (int i = 0; i < nclients; i++) {
c = client_arr[i];
if (c->mon == m) {
wlr_scene_node_set_enabled(&c->scene->node, VISIBLEON(c, m));
client_set_suspended(c, !VISIBLEON(c, m));
}
}
wlr_scene_node_set_enabled(&m->fullscreen_bg->node,
(c = focustop(m)) && c->isfullscreen);
int ti = current_tag_idx(m);
strncpy(m->cold->ltsymbol[ti], curlayout(m)->symbol, LENGTH(m->cold->ltsymbol[ti]));
m->cold->ltsymbol[ti][LENGTH(m->cold->ltsymbol[ti]) - 1] = '\0';
/* We move all clients (except fullscreen and unmanaged) to LyrTile while
* in floating layout to avoid "real" floating clients be always on top */
for (int i = 0; i < nclients; i++) {
c = client_arr[i];
if (c->mon != m || c->scene->node.parent == layers[LyrFS])
continue;
if (c->isscratchpad) {
wlr_scene_node_reparent(&c->scene->node, layers[LyrScratch]);
} else {
wlr_scene_node_reparent(
&c->scene->node,
(!curlayout(m)->arrange && c->isfloating) ? layers[LyrTile]
: (curlayout(m)->arrange && c->isfloating) ? layers[LyrFloat]
: c->scene->node.parent);
}
}
if (curlayout(m)->arrange)
curlayout(m)->arrange(m);
motionnotify(0, nullptr, 0, 0, 0, 0);
checkidleinhibitor(nullptr);
}
static void arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area,
int exclusive) {
LayerSurface *l;
struct wlr_box full_area = m->m;
wl_list_for_each(l, list, link) {
struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
if (!layer_surface->initialized)
continue;
if (exclusive != (layer_surface->current.exclusive_zone > 0))
continue;
wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area,
usable_area);
wlr_scene_node_set_position(&l->popups->node, l->scene->node.x,
l->scene->node.y);
}
}
static void arrangelayers(Monitor *m) {
int i;
struct wlr_box usable_area = m->m;
LayerSurface *l;
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
if (!m->wlr_output->enabled)
return;
/* Arrange exclusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 1);
if (!wlr_box_equal(&usable_area, &m->w)) {
m->w = usable_area;
arrange(m);
}
/* Arrange non-exclusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 0);
/* Find topmost keyboard interactive layer, if such a layer exists */
for (i = 0; i < (int)LENGTH(layers_above_shell); i++) {
wl_list_for_each_reverse(l, &m->layers[layers_above_shell[i]], link) {
if (locked || !l->layer_surface->current.keyboard_interactive ||
!l->mapped)
continue;
/* Deactivate the focused client. */
focusclient(nullptr, 0);
exclusive_focus = l;
client_notify_enter(l->layer_surface->surface,
wlr_seat_get_keyboard(seat));
return;
}
}
}
static void dispatch_action(const char *action,
const char (*args)[CFG_MAX_STRLEN], int nargs);
static void axisnotify(struct wl_listener *listener, [[maybe_unused]] void *data) {
/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct wlr_pointer_axis_event *event = data;
/* Check scroll bindings first (trackpad vs mouse wheel separation) */
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
uint32_t mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
for (int i = 0; i < cfg.nscrolls; i++) {
const CfgScroll *s = &cfg.scrolls[i];
if (CLEANMASK(mods) == CLEANMASK(s->mods) &&
(s->source == -1 || s->source == (int)event->source) &&
(s->orientation == -1 || s->orientation == (int)event->orientation)) {
if (s->action[0] == '\0')
break;
dispatch_action(s->action, s->args, s->nargs);
return;
}
}
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
wlr_seat_pointer_notify_axis(seat, event->time_msec, event->orientation,
event->delta, event->delta_discrete,
event->source, event->relative_direction);
}
static void buttonpress(struct wl_listener *listener, [[maybe_unused]] void *data) {
struct wlr_pointer_button_event *event = data;
struct wlr_keyboard *keyboard;
uint32_t mods;
Client *c;
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
switch (event->state) {
case WL_POINTER_BUTTON_STATE_PRESSED:
cursor_mode = CurPressed;
selmon = xytomon(cursor->x, cursor->y);
if (locked)
break;
/* Change focus if the button was _pressed_ over a client */
xytonode(cursor->x, cursor->y, nullptr, &c, nullptr, nullptr, nullptr);
if (c && (!client_is_unmanaged(c) || client_wants_focus(c)))
focusclient(c, 1);
keyboard = wlr_seat_get_keyboard(seat);
mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
for (int i = 0; i < cfg.nbuttons; i++) {
const CfgButton *b = &cfg.buttons[i];
if (CLEANMASK(mods) == CLEANMASK(b->mods) && event->button == b->button) {
dispatch_action(b->action, b->args, b->nargs);
return;
}
}
break;
case WL_POINTER_BUTTON_STATE_RELEASED:
/* If you released any buttons, we exit interactive move/resize mode. */
if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) {
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
if (cursor_mode == CurTileDrag) {
/* Find whatever tiled client is under the cursor and swap. */
Client *target = nullptr;
xytonode(cursor->x, cursor->y, nullptr, &target, nullptr, nullptr, nullptr);
if (target && target != grabc && !target->isfloating &&
!target->isfullscreen &&
curlayout(target->mon)->arrange)
swaptiled(grabc, target);
cursor_mode = CurNormal;
grabc = nullptr;
return;
}
cursor_mode = CurNormal;
/* Drop the window off on its new monitor */
selmon = xytomon(cursor->x, cursor->y);
setmon(grabc, selmon, 0);
grabc = nullptr;
return;
}
cursor_mode = CurNormal;
break;
}
/* If the event wasn't handled by the compositor, notify the client with
* pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(seat, event->time_msec, event->button,
event->state);
}
static void chvt(const Arg *arg) {
if (!session) {
fprintf(stderr, "peachwm: chvt: no session (not running on DRM)\n");
return;
}
wlr_session_change_vt(session, arg->ui);
}
static void checkidleinhibitor(struct wlr_surface *exclude) {
int inhibited = 0, unused_lx, unused_ly;
struct wlr_idle_inhibitor_v1 *inhibitor;
wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) {
struct wlr_surface *surface =
wlr_surface_get_root_surface(inhibitor->surface);
struct wlr_scene_tree *tree = surface->data;
if (exclude != surface &&
(cfg.bypass_surface_visibility ||
(!tree ||
wlr_scene_node_coords(&tree->node, &unused_lx, &unused_ly)))) {
inhibited = 1;
break;
}
}
wlr_idle_notifier_v1_set_inhibited(idle_notifier, inhibited);
}
static void cleanup(void) {
config_watch_stop(cfg_watch_src);
cfg_watch_src = nullptr;
ipc_socket_finish();
cleanuplisteners();
#ifdef XWAYLAND
/* SIGKILL XWayland first so the internal waitpid in
* wlr_xwayland_destroy can't block. */
if (xwayland && xwayland->server && xwayland->server->pid > 0)
kill(xwayland->server->pid, SIGKILL);
wlr_xwayland_destroy(xwayland);
xwayland = nullptr;
#endif
wl_display_destroy_clients(dpy);
if (child_pid > 0) {
kill(-child_pid, SIGTERM);
close(STDOUT_FILENO);
struct timespec ts = {.tv_sec = 0, .tv_nsec = 100000000};
int ret;
for (int i = 0; i < 50; i++) {
ret = waitpid(child_pid, nullptr, WNOHANG);
if (ret == child_pid || ret == -1)
goto child_done;
nanosleep(&ts, nullptr);
}
kill(-child_pid, SIGKILL);
waitpid(child_pid, nullptr, 0);
}
child_done:
wlr_xcursor_manager_destroy(cursor_mgr);
destroykeyboardgroup(&kb_group->destroy, nullptr);
/* If it's not destroyed manually, it will cause a use-after-free of wlr_seat.
* Destroy it until it's fixed on the wlroots side */
wlr_backend_destroy(backend);
wl_display_destroy(dpy);
/* Destroy after the wayland display (when the monitors are already destroyed)
to avoid destroying them with an invalid scene output. */
wlr_scene_node_destroy(&scene->tree.node);
}
static void cleanupmon(struct wl_listener *listener, void *data) {
Monitor *m = wl_container_of(listener, m, destroy);
LayerSurface *l, *tmp;
size_t i;
/* m->layers[i] are intentionally not unlinked */
for (i = 0; i < LENGTH(m->layers); i++) {
wl_list_for_each_safe(l, tmp, &m->layers[i], link)
wlr_layer_surface_v1_destroy(l->layer_surface);
}
wl_list_remove(&m->destroy.link);
wl_list_remove(&m->frame.link);
wl_list_remove(&m->link);
wl_list_remove(&m->request_state.link);
if (m->lock_surface)
destroylocksurface(&m->destroy_lock_surface, nullptr);
m->wlr_output->data = nullptr;
wlr_output_layout_remove(output_layout, m->wlr_output);
wlr_scene_output_destroy(m->scene_output);
closemon(m);
ext_workspace_cleanupmon(m);
ipc_socket_send_output_event();
if (m->cold) {
for (int i = 0; i < TAGCOUNT; i++)
dwindle_free_tree(&m->cold->dwindle_tree[i]);
free(m->cold);
}
wlr_scene_node_destroy(&m->fullscreen_bg->node);
free(m);
}
static void cleanuplisteners(void) {
wl_list_remove(&cursor_axis.link);
wl_list_remove(&cursor_button.link);
wl_list_remove(&cursor_frame.link);
wl_list_remove(&cursor_motion.link);
wl_list_remove(&cursor_motion_absolute.link);
wl_list_remove(&gpu_reset.link);
wl_list_remove(&new_idle_inhibitor.link);
wl_list_remove(&layout_change.link);
wl_list_remove(&new_input_device.link);
wl_list_remove(&new_virtual_keyboard.link);
wl_list_remove(&new_virtual_pointer.link);
wl_list_remove(&new_pointer_constraint.link);
wl_list_remove(&new_output.link);
wl_list_remove(&new_xdg_toplevel.link);
wl_list_remove(&new_xdg_decoration.link);
wl_list_remove(&new_xdg_popup.link);
wl_list_remove(&new_layer_surface.link);
wl_list_remove(&output_mgr_apply.link);
wl_list_remove(&output_mgr_test.link);
wl_list_remove(&output_power_mgr_set_mode.link);
wl_list_remove(&request_activate.link);
wl_list_remove(&request_cursor.link);
wl_list_remove(&request_set_psel.link);
wl_list_remove(&request_set_sel.link);
wl_list_remove(&request_set_cursor_shape.link);
wl_list_remove(&request_start_drag.link);
wl_list_remove(&start_drag.link);
wl_list_remove(&new_session_lock.link);
#ifdef XWAYLAND
wl_list_remove(&new_xwayland_surface.link);
wl_list_remove(&xwayland_ready.link);
#endif
}
static void closemon(Monitor *m) {
/* update selmon if needed and
* move closed monitor's clients to the focused one */
Client *c;
int i = 0, nmons = wl_list_length(&mons);
if (!nmons) {
selmon = nullptr;
} else if (m == selmon) {
do /* don't switch to disabled mons */
selmon = wl_container_of(mons.next, selmon, link);
while (!selmon->wlr_output->enabled && i++ < nmons);
if (!selmon->wlr_output->enabled)
selmon = nullptr;
}
wl_list_for_each(c, &clients, link) {
if (c->mon == m) {
if (c->isfloating && c->geom.x > m->m.width)
resize(c,
(struct wlr_box){.x = c->geom.x - m->w.width,
.y = c->geom.y,
.width = c->geom.width,
.height = c->geom.height},
0);
setmon(c, selmon, c->tags);
}
}
focusclient(focustop(selmon), 1);
printstatus();
}
// ── Compositor Lifecycle ────────────────────────────────────
static void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
LayerSurface *l = wl_container_of(listener, l, surface_commit);
struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
struct wlr_scene_tree *scene_layer =
layers[layermap[layer_surface->current.layer]];
struct wlr_layer_surface_v1_state old_state;
if (l->layer_surface->initial_commit) {
client_set_scale(layer_surface->surface, l->mon->wlr_output->scale);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it */
old_state = l->layer_surface->current;
l->layer_surface->current = l->layer_surface->pending;
arrangelayers(l->mon);
l->layer_surface->current = old_state;
return;
}
if (layer_surface->current.committed == 0 &&
l->mapped == layer_surface->surface->mapped)
return;
l->mapped = layer_surface->surface->mapped;
if (scene_layer != l->scene->node.parent) {
wlr_scene_node_reparent(&l->scene->node, scene_layer);
wl_list_remove(&l->link);
wl_list_insert(&l->mon->layers[layer_surface->current.layer], &l->link);
wlr_scene_node_reparent(
&l->popups->node,
(layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP
? layers[LyrTop]
: scene_layer));
}
arrangelayers(l->mon);
}
static void commitnotify(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, commit);
if (c->surface.xdg->initial_commit) {
/*
* Get the monitor this client will be rendered on
* Note that if the user set a rule in which the client is placed on
* a different monitor based on its title, this will likely select
* a wrong monitor.
*/
applyrules(c);
if (c->mon) {
client_set_scale(client_surface(c), c->mon->wlr_output->scale);
}
setmon(c, nullptr, 0); /* Make sure to reapply rules in mapnotify() */
wlr_xdg_toplevel_set_wm_capabilities(
c->surface.xdg->toplevel, WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN);
if (c->decoration)
requestdecorationmode(&c->set_decoration_mode, c->decoration);
wlr_xdg_toplevel_set_size(c->surface.xdg->toplevel, 0, 0);
return;
}
resize(c, c->geom, (c->isfloating && !c->isfullscreen));
/* mark a pending resize as completed */
if (c->resize && c->resize <= c->surface.xdg->current.configure_serial)
c->resize = 0;
}
static void commitpopup(struct wl_listener *listener, void *data) {
struct wlr_surface *surface = data;
struct wlr_xdg_popup *popup = wlr_xdg_popup_try_from_wlr_surface(surface);
LayerSurface *l = nullptr;
Client *c = nullptr;
struct wlr_box box;
int type = -1;
if (!popup->base->initial_commit)
return;
type = toplevel_from_wlr_surface(popup->base->surface, &c, &l);
if (!popup->parent || type < 0)
return;
popup->base->surface->data =
wlr_scene_xdg_surface_create(popup->parent->data, popup->base);
if ((l && !l->mon) || (c && !c->mon)) {
wlr_xdg_popup_destroy(popup);
return;
}
box = type == LayerShell ? l->mon->m : c->mon->w;
box.x -= (type == LayerShell ? l->scene->node.x : c->geom.x);
box.y -= (type == LayerShell ? l->scene->node.y : c->geom.y);
wlr_xdg_popup_unconstrain_from_box(popup, &box);
PopupCommitTrack *track = wl_container_of(listener, track, commit);
wl_list_remove(&listener->link);
free(track);
}
static void createdecoration(struct wl_listener *listener, void *data) {
struct wlr_xdg_toplevel_decoration_v1 *deco = data;
Client *c = deco->toplevel->base->data;
c->decoration = deco;
LISTEN(&deco->events.request_mode, &c->set_decoration_mode,
requestdecorationmode);
LISTEN(&deco->events.destroy, &c->destroy_decoration, destroydecoration);
requestdecorationmode(&c->set_decoration_mode, deco);
}
static void createidleinhibitor(struct wl_listener *listener, [[maybe_unused]] void *data) {
struct wlr_idle_inhibitor_v1 *idle_inhibitor = data;
IdleInhibitorTrack *track = ecalloc(1, sizeof(*track));
track->inhibitor = idle_inhibitor;
track->destroy.notify = destroyidleinhibitor;
wl_signal_add(&idle_inhibitor->events.destroy, &track->destroy);
checkidleinhibitor(nullptr);
}
static void createkeyboard(struct wlr_keyboard *keyboard) {
/* Set the keymap to match the group keymap */
wlr_keyboard_set_keymap(keyboard, kb_group->wlr_group->keyboard.keymap);
/* Add the new keyboard to the group */
wlr_keyboard_group_add_keyboard(kb_group->wlr_group, keyboard);
}
static KeyboardGroup *createkeyboardgroup(void) {
KeyboardGroup *group = ecalloc(1, sizeof(*group));
struct xkb_context *context;
struct xkb_keymap *keymap;
group->wlr_group = wlr_keyboard_group_create();
group->wlr_group->data = group;
/* Prepare an XKB keymap and assign it to the keyboard group. */
context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!(keymap = xkb_keymap_new_from_names(
context, &(struct xkb_rule_names){.options = nullptr},
XKB_KEYMAP_COMPILE_NO_FLAGS)))
die("failed to compile keymap");
wlr_keyboard_set_keymap(&group->wlr_group->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(&group->wlr_group->keyboard,
cfg.input.repeat_rate, cfg.input.repeat_delay);
/* Set up listeners for keyboard events */
LISTEN(&group->wlr_group->keyboard.events.key, &group->key, keypress);
LISTEN(&group->wlr_group->keyboard.events.modifiers, &group->modifiers,
keypressmod);
group->key_repeat_source =
wl_event_loop_add_timer(event_loop, keyrepeat, group);
/* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same wlr_keyboard_group, which provides a single wlr_keyboard interface for
* all of them. Set this combined wlr_keyboard as the seat keyboard.
*/
wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
return group;
}
static void createlayersurface(struct wl_listener *listener, void *data) {
struct wlr_layer_surface_v1 *layer_surface = data;
LayerSurface *l;
struct wlr_surface *surface = layer_surface->surface;
struct wlr_scene_tree *scene_layer =
layers[layermap[layer_surface->pending.layer]];
if (!layer_surface->output &&
!(layer_surface->output = selmon ? selmon->wlr_output : nullptr)) {
wlr_layer_surface_v1_destroy(layer_surface);
return;
}
l = layer_surface->data = ecalloc(1, sizeof(*l));
l->type = LayerShell;
LISTEN(&surface->events.commit, &l->surface_commit, commitlayersurfacenotify);
LISTEN(&surface->events.unmap, &l->unmap, unmaplayersurfacenotify);
LISTEN(&layer_surface->events.destroy, &l->destroy,
destroylayersurfacenotify);
l->layer_surface = layer_surface;
l->mon = layer_surface->output->data;
l->scene_layer =
wlr_scene_layer_surface_v1_create(scene_layer, layer_surface);
l->scene = l->scene_layer->tree;
l->popups = surface->data = wlr_scene_tree_create(
layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP
? layers[LyrTop]
: scene_layer);
l->scene->node.data = l->popups->node.data = l;
wl_list_insert(&l->mon->layers[layer_surface->pending.layer], &l->link);
wlr_surface_send_enter(surface, layer_surface->output);
}
static void createlocksurface(struct wl_listener *listener, void *data) {
SessionLock *lock = wl_container_of(listener, lock, new_surface);
struct wlr_session_lock_surface_v1 *lock_surface = data;
Monitor *m = lock_surface->output->data;
struct wlr_scene_tree *scene_tree = lock_surface->surface->data =
wlr_scene_subsurface_tree_create(lock->scene, lock_surface->surface);
m->lock_surface = lock_surface;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(lock_surface, m->m.width, m->m.height);
LISTEN(&lock_surface->events.destroy, &m->destroy_lock_surface,
destroylocksurface);
if (m == selmon)
client_notify_enter(lock_surface->surface, wlr_seat_get_keyboard(seat));
}
static void createmon(struct wl_listener *listener, void *data) {
/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct wlr_output *wlr_output = data;
size_t i;
struct wlr_output_state state;
Monitor *m;
if (!wlr_output_init_render(wlr_output, alloc, drw))
return;
m = wlr_output->data = ecalloc(1, sizeof(*m));
m->wlr_output = wlr_output;
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_init(&m->layers[i]);
wlr_output_state_init(&state);
/* Initialize monitor state using configured rules */
m->tagset[0] = m->tagset[1] = 1;
m->gaps = (cfg.appearance.gaps > 0) ? 1 : 0;
{
int ri;
for (ri = 0; ri < cfg.nmonitors; ri++) {
const CfgMonitorRule *r = &cfg.monitors[ri];
if (!r->name[0] || strstr(wlr_output->name, r->name)) {
m->m.x = r->x;
m->m.y = r->y;
/* Allocate cold state lazily via the shared helper */
ensure_cold(m);
m->cold->mfact = r->mfact;
m->cold->nmaster = r->nmaster;
/* Determine monitor's default layout */
const Layout *mon_layout = &layouts[0];
for (int li = 0; li < (int)layout_count; li++) {
if (layouts[li].symbol && !strcmp(r->layout, layouts[li].symbol)) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "dwindle") && layouts[li].arrange == dwindle) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "master") && layouts[li].arrange == master) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "monocle") && layouts[li].arrange == monocle) {
mon_layout = &layouts[li];
break;
}
}
const Layout *alt_layout = &layouts[layout_count > 1 && mon_layout != &layouts[1]];
/* Propagate monitor layout to all tags */
for (int ti = 0; ti < TAGCOUNT; ti++) {
m->cold->lt[ti][0] = mon_layout;
m->cold->lt[ti][1] = alt_layout;
m->cold->sellt[ti] = 0;
}
/* Apply per-workspace default layout for all tags */
for (int ti = 0; ti < TAGCOUNT; ti++)
apply_workspace_layout(m, ti);
strncpy(m->cold->ltsymbol[0], curlayout(m)->symbol, LENGTH(m->cold->ltsymbol[0]));
m->cold->ltsymbol[0][LENGTH(m->cold->ltsymbol[0]) - 1] = '\0';
wlr_output_state_set_scale(&state, r->scale);
wlr_output_state_set_transform(&state, r->transform);
break;
}
}
}
/* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the
* monitor's preferred mode; a more sophisticated compositor would let
* the user configure it. */
wlr_output_state_set_mode(&state, wlr_output_preferred_mode(wlr_output));
/* Set up event listeners */
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
LISTEN(&wlr_output->events.request_state, &m->request_state, requestmonstate);
wlr_output_state_set_enabled(&state, 1);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
wl_list_insert(&mons, &m->link);
ext_workspace_createmon(m);
printstatus();
ipc_socket_send_output_event();
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
*/
/* updatemons() will resize and set correct position */
m->fullscreen_bg =
wlr_scene_rect_create(layers[LyrFS], 0, 0, cfg.appearance.fullscreen_bg);
wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
/* Adds this to the output layout in the order it was configured.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
m->scene_output = wlr_scene_output_create(scene, wlr_output);
if (m->m.x == -1 && m->m.y == -1)
wlr_output_layout_add_auto(output_layout, wlr_output);
else
wlr_output_layout_add(output_layout, wlr_output, m->m.x, m->m.y);
}
static void createnotify(struct wl_listener *listener, void *data) {
/* This event is raised when a client creates a new toplevel (application
* window). */
struct wlr_xdg_toplevel *toplevel = data;
Client *c = nullptr;
/* Allocate a Client for this surface */
c = toplevel->base->data = ecalloc(1, sizeof(*c));
c->surface.xdg = toplevel->base;
c->bw = cfg.appearance.border_px;
LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&toplevel->events.destroy, &c->destroy, destroynotify);
LISTEN(&toplevel->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&toplevel->events.request_maximize, &c->maximize, maximizenotify);
LISTEN(&toplevel->events.set_title, &c->set_title, updatetitle);
}
static void pointer_device_destroy(struct wl_listener *listener, void *data) {
PointerDevice *pdev = wl_container_of(listener, pdev, destroy);
wl_list_remove(&pdev->link);
wl_list_remove(&pdev->destroy.link);
free(pdev);
}
static void createpointer(struct wlr_pointer *pointer) {
struct libinput_device *device;
PointerDevice *pdev = ecalloc(1, sizeof(*pdev));
pdev->device = &pointer->base;
pdev->destroy.notify = pointer_device_destroy;
wl_signal_add(&pointer->base.events.destroy, &pdev->destroy);
wl_list_insert(&pointer_devices, &pdev->link);
if (wlr_input_device_is_libinput(&pointer->base) &&
(device = wlr_libinput_get_device_handle(&pointer->base))) {
if (libinput_device_config_tap_get_finger_count(device)) {
libinput_device_config_tap_set_enabled(device, cfg.input.tap_to_click);
libinput_device_config_tap_set_drag_enabled(device,
cfg.input.tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(device,
cfg.input.drag_lock);
libinput_device_config_tap_set_button_map(device,
cfg.input.tap_button_map);
}
if (libinput_device_config_scroll_has_natural_scroll(device))
libinput_device_config_scroll_set_natural_scroll_enabled(
device, cfg.input.natural_scrolling);
if (libinput_device_config_dwt_is_available(device))
libinput_device_config_dwt_set_enabled(device,
cfg.input.disable_while_typing);
if (libinput_device_config_left_handed_is_available(device))
libinput_device_config_left_handed_set(device, cfg.input.left_handed);
if (libinput_device_config_middle_emulation_is_available(device))
libinput_device_config_middle_emulation_set_enabled(
device, cfg.input.middle_button_emulation);
if (libinput_device_config_scroll_get_methods(device) !=
LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method(device, cfg.input.scroll_method);
if (libinput_device_config_click_get_methods(device) !=
LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method(device, cfg.input.click_method);
if (libinput_device_config_send_events_get_modes(device))
libinput_device_config_send_events_set_mode(device,
cfg.input.send_events_mode);
if (libinput_device_config_accel_is_available(device)) {
libinput_device_config_accel_set_profile(device, cfg.input.accel_profile);
libinput_device_config_accel_set_speed(device, cfg.input.accel_speed);
}
}
wlr_cursor_attach_input_device(cursor, &pointer->base);
}
static void createpointerconstraint(struct wl_listener *listener, void *data) {
PointerConstraint *pointer_constraint =
ecalloc(1, sizeof(*pointer_constraint));
pointer_constraint->constraint = data;
LISTEN(&pointer_constraint->constraint->events.destroy,
&pointer_constraint->destroy, destroypointerconstraint);
}
static void createpopup(struct wl_listener *listener, void *data) {
/* This event is raised when a client (either xdg-shell or layer-shell)
* creates a new popup. */
struct wlr_xdg_popup *popup = data;
PopupCommitTrack *track = ecalloc(1, sizeof(*track));
track->commit.notify = commitpopup;
wl_signal_add(&popup->base->surface->events.commit, &track->commit);
}
static void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint) {
if (active_constraint == constraint)
return;
if (active_constraint)
wlr_pointer_constraint_v1_send_deactivated(active_constraint);
active_constraint = constraint;
wlr_pointer_constraint_v1_send_activated(constraint);
}
static void cursorframe(struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits a frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(seat);
}
static void cursorwarptohint(void) {
if (!active_constraint)
return;
Client *c = nullptr;
double sx = active_constraint->current.cursor_hint.x;
double sy = active_constraint->current.cursor_hint.y;
(void)toplevel_from_wlr_surface(active_constraint->surface, &c, nullptr);
if (c && active_constraint->current.cursor_hint.enabled) {
wlr_cursor_warp(cursor, nullptr, sx + c->geom.x + c->bw,
sy + c->geom.y + c->bw);
wlr_seat_pointer_warp(active_constraint->seat, sx, sy);
}
}
static void destroydecoration(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, destroy_decoration);
wl_list_remove(&c->destroy_decoration.link);
wl_list_remove(&c->set_decoration_mode.link);
}
static void destroydragicon(struct wl_listener *listener, void *data) {
/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(focustop(selmon), 1);
motionnotify(0, nullptr, 0, 0, 0, 0);
wl_list_remove(&listener->link);
free(listener);
}
static void destroyidleinhibitor(struct wl_listener *listener, void *data) {
IdleInhibitorTrack *track = wl_container_of(listener, track, destroy);
/* `data` is the wlr_surface of the idle inhibitor being destroyed,
* at this point the idle inhibitor is still in the list of the manager */
checkidleinhibitor(wlr_surface_get_root_surface(data));
wl_list_remove(&listener->link);
free(track);
}
static void destroylayersurfacenotify(struct wl_listener *listener, void *data) {
LayerSurface *l = wl_container_of(listener, l, destroy);
wl_list_remove(&l->link);
wl_list_remove(&l->destroy.link);
wl_list_remove(&l->unmap.link);
wl_list_remove(&l->surface_commit.link);
wlr_scene_node_destroy(&l->scene->node);
wlr_scene_node_destroy(&l->popups->node);
free(l);
}
static void destroylock(SessionLock *lock, int unlock) {
wlr_seat_keyboard_notify_clear_focus(seat);
if ((locked = !unlock))
goto destroy;
wlr_scene_node_set_enabled(&locked_bg->node, 0);
focusclient(focustop(selmon), 0);
motionnotify(0, nullptr, 0, 0, 0, 0);
destroy:
wl_list_remove(&lock->new_surface.link);
wl_list_remove(&lock->unlock.link);
wl_list_remove(&lock->destroy.link);
wlr_scene_node_destroy(&lock->scene->node);
cur_lock = nullptr;
free(lock);
}
static void destroylocksurface(struct wl_listener *listener, [[maybe_unused]] void *data) {
Monitor *m = wl_container_of(listener, m, destroy_lock_surface);
struct wlr_session_lock_surface_v1 *surface, *lock_surface = m->lock_surface;
m->lock_surface = nullptr;
wl_list_remove(&m->destroy_lock_surface.link);
if (lock_surface->surface != seat->keyboard_state.focused_surface)
return;
if (locked && cur_lock && !wl_list_empty(&cur_lock->surfaces)) {
surface = wl_container_of(cur_lock->surfaces.next, surface, link);
client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat));
} else if (!locked) {
focusclient(focustop(selmon), 1);
} else {
wlr_seat_keyboard_clear_focus(seat);
}
}
static void destroynotify(struct wl_listener *listener, void *data) {
/* Called when the xdg_toplevel is destroyed. */
Client *c = wl_container_of(listener, c, destroy);
wl_list_remove(&c->destroy.link);
wl_list_remove(&c->set_title.link);
wl_list_remove(&c->fullscreen.link);
#ifdef XWAYLAND
if (c->type != XDGShell) {
wl_list_remove(&c->activate.link);
wl_list_remove(&c->associate.link);
wl_list_remove(&c->configure.link);
wl_list_remove(&c->dissociate.link);
wl_list_remove(&c->set_hints.link);
} else
#endif
{
wl_list_remove(&c->commit.link);
wl_list_remove(&c->map.link);
wl_list_remove(&c->unmap.link);
wl_list_remove(&c->maximize.link);
}
free(c);
}
static void destroypointerconstraint(struct wl_listener *listener, void *data) {
PointerConstraint *pointer_constraint =
wl_container_of(listener, pointer_constraint, destroy);
if (active_constraint == pointer_constraint->constraint) {
cursorwarptohint();
active_constraint = nullptr;
}
wl_list_remove(&pointer_constraint->destroy.link);
free(pointer_constraint);
}
static void destroysessionlock(struct wl_listener *listener, void *data) {
SessionLock *lock = wl_container_of(listener, lock, destroy);
destroylock(lock, 0);
}
static void destroykeyboardgroup(struct wl_listener *listener, void *data) {
KeyboardGroup *group = wl_container_of(listener, group, destroy);
wl_event_source_remove(group->key_repeat_source);
wl_list_remove(&group->key.link);
wl_list_remove(&group->modifiers.link);
wl_list_remove(&group->destroy.link);
wlr_keyboard_group_destroy(group->wlr_group);
free(group);
}
static Monitor *dirtomon(enum wlr_direction dir) {
struct wlr_output *next;
if (!wlr_output_layout_get(output_layout, selmon->wlr_output))
return selmon;
if ((next = wlr_output_layout_adjacent_output(
output_layout, dir, selmon->wlr_output, selmon->m.x, selmon->m.y)))
return next->data;
if ((next = wlr_output_layout_farthest_output(
output_layout, dir ^ (WLR_DIRECTION_LEFT | WLR_DIRECTION_RIGHT),
selmon->wlr_output, selmon->m.x, selmon->m.y)))
return next->data;
return selmon;
}
static bool warp_focus = true;
void focusclient(Client *c, int lift) {
struct wlr_surface *old = seat->keyboard_state.focused_surface;
int unused_lx, unused_ly, old_client_type;
Client *old_c = nullptr;
LayerSurface *old_l = nullptr;
if (locked)
return;
/* Raise client in stacking order if requested */
if (c && lift)
wlr_scene_node_raise_to_top(&c->scene->node);
if (c && client_surface(c) == old)
return;
if ((old_client_type = toplevel_from_wlr_surface(old, &old_c, &old_l)) ==
XDGShell) {
struct wlr_xdg_popup *popup, *tmp;
wl_list_for_each_safe(popup, tmp, &old_c->surface.xdg->popups, link)
wlr_xdg_popup_destroy(popup);
}
/* Put the new client atop the focus stack and select its monitor */
if (c && !client_is_unmanaged(c)) {
wl_list_remove(&c->flink);
wl_list_insert(&fstack, &c->flink);
fstack_arr_remove(c);
fstack_arr_add(c);
selmon = c->mon;
c->isurgent = 0;
/* Track focused client for dwindle insertion anchor */
if (c->mon && !c->isfloating && !c->isfullscreen && c->mon->cold)
c->mon->cold->dwindle_focus[current_tag_idx(c->mon)] = c;
/* Don't change border color if there is an exclusive focus or we are
* handling a drag operation */
if (!exclusive_focus && !seat->drag)
client_set_border_color(c, cfg.appearance.focus_color);
}
/* Deactivate old client if focus is changing */
if (old && (!c || client_surface(c) != old)) {
/* If an overlay is focused, don't focus or activate the client,
* but only update its position in fstack to render its border with
* cfg.appearance.focus_color and focus it after the overlay is closed. */
if (old_client_type == LayerShell &&
wlr_scene_node_coords(&old_l->scene->node, &unused_lx, &unused_ly) &&
old_l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
return;
} else if (old_c && old_c == exclusive_focus && client_wants_focus(old_c)) {
return;
/* Don't deactivate old client if the new one wants focus, as this causes
* issues with winecfg and probably other clients */
} else if (old_c && !client_is_unmanaged(old_c) &&
(!c || !client_wants_focus(c))) {
client_set_border_color(old_c, cfg.appearance.border_color);
client_activate_surface(old, 0);
}
}
printstatus();
if (!c) {
/* With no client, all we have left is to clear focus */
wlr_seat_keyboard_notify_clear_focus(seat);
return;
}
/* Change cursor surface */
motionnotify(0, nullptr, 0, 0, 0, 0);
/* Have a client, so focus its top-level wlr_surface */
client_notify_enter(client_surface(c), wlr_seat_get_keyboard(seat));
/* Activate the new client */
client_activate_surface(client_surface(c), 1);
if (cfg.sloppyfocus && c->rule_effects.sloppy_focus && warp_focus)
wlr_cursor_warp(cursor, nullptr, c->geom.x + c->geom.width / 2,
c->geom.y + c->geom.height / 2);
}
static void focusmon(const Arg *arg) {
int i = 0, nmons = wl_list_length(&mons);
if (nmons) {
do /* don't switch to disabled mons */
selmon = dirtomon(arg->i);
while (!selmon->wlr_output->enabled && i++ < nmons);
}
focusclient(focustop(selmon), 1);
}
/* Return the centre point of a client's geometry. */
static void client_center(Client *c, int *cx, int *cy) {
*cx = c->geom.x + c->geom.width / 2;
*cy = c->geom.y + c->geom.height / 2;
}
/* focusdir is basically spatial focus in a cardinal direction.
* arg->i: WLR_DIRECTION_LEFT, RIGHT, UP, DOWN.
* It finds the nearest tiled visible client whose centre lies in the
* requested half-plane relative to the focused client's centre
*
* In monocle layout, this cycles through clients instead. */
void focusdir(const Arg *arg) {
Client *c, *best = nullptr;
Client *sel = focustop(selmon);
int sx, sy, cx, cy;
double bestdist = 1e18, dist;
if (!sel || (sel->isfullscreen && !client_has_children(sel)))
return;
/* Scratchpad monocle cycling */
if (sel->isscratchpad && selmon && selmon->scratchpad_visible) {
scratchpad_focusdir_cycle(arg);
return;
}
/* In monocle layout, cycle through clients in order */
if (curlayout(selmon)->arrange == monocle) {
Client *first = nullptr, *next = nullptr, *prev = nullptr;
int found = 0;
wl_list_for_each(c, &clients, link) {
if (!VISIBLEON(c, selmon) || c->isfloating || c->isfullscreen)
continue;
if (!first)
first = c;
if (found) {
next = c;
break;
}
if (c == sel) {
found = 1;
continue;
}
prev = c;
}
if (arg->i == WLR_DIRECTION_DOWN || arg->i == WLR_DIRECTION_RIGHT) {
if (next) {
focusclient(next, 1);
arrange(selmon);
} else if (first) {
focusclient(first, 1);
arrange(selmon);
}
} else {
if (prev) {
focusclient(prev, 1);
arrange(selmon);
} else {
/* wrap to last */
wl_list_for_each(c, &clients, link) if (VISIBLEON(c, selmon) &&
!c->isfloating &&
!c->isfullscreen) prev = c;
if (prev) {
focusclient(prev, 1);
arrange(selmon);
}
}
}
return;
}
client_center(sel, &sx, &sy);
wl_list_for_each(c, &clients, link) {
if (c == sel || !VISIBLEON(c, selmon))
continue;
client_center(c, &cx, &cy);
/* the candidate must be in the requested direction. */
switch (arg->i) {
case WLR_DIRECTION_LEFT:
if (cx >= sx)
continue;
break;
case WLR_DIRECTION_RIGHT:
if (cx <= sx)
continue;
break;
case WLR_DIRECTION_UP:
if (cy >= sy)
continue;
break;
case WLR_DIRECTION_DOWN:
if (cy <= sy)
continue;
break;
default:
return;
}
dist = (double)(cx - sx) * (cx - sx) + (double)(cy - sy) * (cy - sy);
if (dist < bestdist) {
bestdist = dist;
best = c;
}
}
if (best)
focusclient(best, 1);
}
/* We probably should change the name of this: it sounds like it
* will focus the topmost client of this mon, when actually will
* only return that client */
Client *focustop(Monitor *m) {
for (int i = 0; i < nfstack; i++) {
if (VISIBLEON(fstack_arr[i], m))
return fstack_arr[i];
}
return nullptr;
}
static void fullscreennotify(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, fullscreen);
setfullscreen(c, client_wants_fullscreen(c));
}
static void gpureset(struct wl_listener *listener, void *data) {
struct wlr_renderer *old_drw = drw;
struct wlr_allocator *old_alloc = alloc;
struct Monitor *m;
if (!(drw = fx_renderer_create(backend)))
die("couldn't recreate renderer");
if (!(alloc = wlr_allocator_autocreate(backend, drw)))
die("couldn't recreate allocator");
wl_list_remove(&gpu_reset.link);
wl_signal_add(&drw->events.lost, &gpu_reset);
wlr_compositor_set_renderer(compositor, drw);
if (cfg.effects.windows.transparency.blur.enabled) {
wlr_scene_set_blur_data(scene,
cfg.effects.windows.transparency.blur.passes,
cfg.effects.windows.transparency.blur.radius,
cfg.effects.windows.transparency.blur.noise,
1.0f, 1.0f, 1.0f);
}
wl_list_for_each(m, &mons, link) {
wlr_output_init_render(m->wlr_output, alloc, drw);
}
wlr_allocator_destroy(old_alloc);
wlr_renderer_destroy(old_drw);
}
static void handlesig(int signo) {
if (signo == SIGCHLD)
while (waitpid(-1, nullptr, WNOHANG) > 0)
;
else if (signo == SIGINT || signo == SIGTERM)
quit(nullptr);
}
static void inputdevice(struct wl_listener *listener, void *data) {
/* This event is raised by the backend when a new input device becomes
* available. */
struct wlr_input_device *device = data;
uint32_t caps;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(wlr_keyboard_from_input_device(device));
break;
case WLR_INPUT_DEVICE_POINTER:
createpointer(wlr_pointer_from_input_device(device));
break;
default:
/* TODO handle other input device types */
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. We always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
/* TODO do we actually require a cursor? */
caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&kb_group->wlr_group->devices))
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(seat, caps);
}
// ── Input Handling ──────────────────────────────────────────
/* dispatch_action maps a CfgKeybind/CfgButton action string to the
* corresponding compositor function and calls it. args[0] is used where
* needed (spawn argv, tag mask, direction, etc). */
static void dispatch_action(const char *action,
const char (*args)[CFG_MAX_STRLEN], int nargs) {
Arg arg = {0};
const char *a0 = nargs > 0 ? args[0] : nullptr;
if (!strcmp(action, "spawn")) {
/* Build a NULL-terminated argv on the stack.
* CFG_MAX_ARGS is 16, which is plenty. */
const char *argv[CFG_MAX_ARGS + 1];
int i;
for (i = 0; i < nargs && i < CFG_MAX_ARGS; i++)
argv[i] = args[i];
argv[i] = nullptr;
arg.v = argv;
spawn(&arg);
return;
}
if (!strcmp(action, "killclient")) {
killclient(nullptr);
return;
}
if (!strcmp(action, "togglefloating")) {
togglefloating(nullptr);
return;
}
if (!strcmp(action, "togglefullscreen")) {
togglefullscreen(nullptr);
return;
}
if (!strcmp(action, "togglegaps")) {
togglegaps(nullptr);
return;
}
if (!strcmp(action, "quit")) {
quit(nullptr);
return;
}
if (!strcmp(action, "view")) {
if (a0 && strcmp(a0, "all") == 0)
arg.ui = ~0u;
else if (a0)
arg.ui = (uint32_t)atoi(a0);
view(&arg);
return;
}
if (!strcmp(action, "toggleview")) {
if (a0)
arg.ui = (uint32_t)atoi(a0);
toggleview(&arg);
return;
}
if (!strcmp(action, "tag")) {
if (a0)
arg.ui = (uint32_t)atoi(a0);
tag(&arg);
return;
}
if (!strcmp(action, "toggletag")) {
if (a0)
arg.ui = (uint32_t)atoi(a0);
toggletag(&arg);
return;
}
if (!strcmp(action, "focusdir")) {
if (a0 && !strcmp(a0, "left"))
arg.i = WLR_DIRECTION_LEFT;
else if (a0 && !strcmp(a0, "right"))
arg.i = WLR_DIRECTION_RIGHT;
else if (a0 && !strcmp(a0, "up"))
arg.i = WLR_DIRECTION_UP;
else if (a0 && !strcmp(a0, "down"))
arg.i = WLR_DIRECTION_DOWN;
focusdir(&arg);
return;
}
if (!strcmp(action, "swapdir")) {
int dir = 0;
if (a0 && !strcmp(a0, "left"))
dir = WLR_DIRECTION_LEFT;
else if (a0 && !strcmp(a0, "right"))
dir = WLR_DIRECTION_RIGHT;
else if (a0 && !strcmp(a0, "up"))
dir = WLR_DIRECTION_UP;
else if (a0 && !strcmp(a0, "down"))
dir = WLR_DIRECTION_DOWN;
/* If focused window is floating, move it instead of swapping */
Client *sel = focustop(selmon);
if (sel && sel->isfloating && !sel->isfullscreen && dir) {
int pixels = (nargs > 1 && args[1][0]) ? atoi(args[1]) : 5;
struct wlr_box new_geo = sel->geom;
switch (dir) {
case WLR_DIRECTION_LEFT: new_geo.x -= pixels; break;
case WLR_DIRECTION_RIGHT: new_geo.x += pixels; break;
case WLR_DIRECTION_UP: new_geo.y -= pixels; break;
case WLR_DIRECTION_DOWN: new_geo.y += pixels; break;
}
resize(sel, new_geo, 1);
return;
}
arg.i = dir;
swapdir(&arg);
return;
}
if (!strcmp(action, "focusmon")) {
if (a0 && !strcmp(a0, "left"))
arg.i = WLR_DIRECTION_LEFT;
else if (a0 && !strcmp(a0, "right"))
arg.i = WLR_DIRECTION_RIGHT;
focusmon(&arg);
return;
}
if (!strcmp(action, "setlayout")) {
/* arg is index into layouts[]; "0" = floating, "1" = dwindle and so
* on and so forth */
if (a0)
arg.ui = (uint32_t)atoi(a0);
setlayout(&arg);
return;
}
if (!strcmp(action, "setlayout_dwindle")) {
arg.ui = 1;
setlayout(&arg);
return;
}
if (!strcmp(action, "setlayout_master")) {
arg.ui = 2;
setlayout(&arg);
return;
}
if (!strcmp(action, "setlayout_monocle")) {
arg.ui = 3;
setlayout(&arg);
return;
}
if (!strcmp(action, "switchlayout")) {
uint32_t i;
for (i = 0; i < layout_count; i++)
if (curlayout(selmon) == &layouts[i])
break;
arg.ui = (i + 1) % layout_count;
setlayout(&arg);
return;
}
if (!strcmp(action, "tagmon")) {
if (a0 && !strcmp(a0, "left"))
arg.i = WLR_DIRECTION_LEFT;
else if (a0 && !strcmp(a0, "right"))
arg.i = WLR_DIRECTION_RIGHT;
tagmon(&arg);
return;
}
if (!strcmp(action, "moveresize")) {
if (a0 && !strcmp(a0, "move"))
arg.ui = CurMove;
else if (a0 && !strcmp(a0, "resize"))
arg.ui = CurResize;
moveresize(&arg);
return;
}
if (!strcmp(action, "chvt")) {
if (a0)
arg.ui = (uint32_t)atoi(a0);
chvt(&arg);
return;
}
if (!strcmp(action, "togglescratchpad")) {
togglescratchpad(nullptr);
return;
}
if (!strcmp(action, "swapdirscratchpad")) {
swapdirscratchpad(nullptr);
return;
}
fprintf(stderr, "peachwm: unknown action '%s'\n", action);
}
static int keybinding(uint32_t mods, xkb_keysym_t sym) {
for (int i = 0; i < cfg.nkeybinds; i++) {
const CfgKeybind *k = &cfg.keybinds[i];
if (CLEANMASK(mods) == CLEANMASK(k->mods) &&
xkb_keysym_to_lower(sym) == xkb_keysym_to_lower(k->key)) {
dispatch_action(k->action, k->args, k->nargs);
return 1;
}
}
return 0;
}
static void keypress(struct wl_listener *listener, void *data) {
int i;
/* This event is raised when a key is pressed or released. */
KeyboardGroup *group = wl_container_of(listener, group, key);
struct wlr_keyboard_key_event *event = data;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(group->wlr_group->keyboard.xkb_state,
keycode, &syms);
/*
* Also get the base-level (unshifted) keysyms for this key
* This is necessary for binds like { mods={"logo","shift"}, key="1" }:
* when Shift is held, xkb_state_key_get_syms returns "exclam" (0x21),
* not "1" (0x31), so the config match would silently fail
* Querying level 0 of the active layout gives it the unshifted sym
* regardless of modifier state, which matches what the user wrote in
* the config
*/
const xkb_keysym_t *base_syms;
int base_nsyms = xkb_keymap_key_get_syms_by_level(
xkb_state_get_keymap(group->wlr_group->keyboard.xkb_state), keycode,
xkb_state_key_get_layout(group->wlr_group->keyboard.xkb_state, keycode),
0, /* level 0 = unshifted */
&base_syms);
int handled = 0;
uint32_t mods = wlr_keyboard_get_modifiers(&group->wlr_group->keyboard);
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
if (session && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
for (i = 0; i < nsyms; i++) {
if (syms[i] >= XKB_KEY_XF86Switch_VT_1 &&
syms[i] <= XKB_KEY_XF86Switch_VT_12) {
wlr_session_change_vt(session, syms[i] - XKB_KEY_XF86Switch_VT_1 + 1);
return;
}
}
for (i = 0; i < base_nsyms; i++) {
if (base_syms[i] >= XKB_KEY_XF86Switch_VT_1 &&
base_syms[i] <= XKB_KEY_XF86Switch_VT_12) {
wlr_session_change_vt(session,
base_syms[i] - XKB_KEY_XF86Switch_VT_1 + 1);
return;
}
}
}
/* Try state-aware syms first, then base syms (catches shifted digit binds).
*/
if (!locked && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
for (i = 0; i < nsyms; i++)
handled = keybinding(mods, syms[i]) || handled;
if (!handled) {
for (i = 0; i < base_nsyms; i++)
handled = keybinding(mods, base_syms[i]) || handled;
}
}
if (handled && group->wlr_group->keyboard.repeat_info.delay > 0) {
group->mods = mods;
group->keysyms = base_syms;
group->nsyms = base_nsyms;
wl_event_source_timer_update(group->key_repeat_source,
group->wlr_group->keyboard.repeat_info.delay);
} else {
group->nsyms = 0;
wl_event_source_timer_update(group->key_repeat_source, 0);
}
if (handled)
return;
wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
/* Pass unhandled keycodes along to the client. */
wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode,
event->state);
}
static void keypressmod(struct wl_listener *listener, void *data) {
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
KeyboardGroup *group = wl_container_of(listener, group, modifiers);
wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(seat,
&group->wlr_group->keyboard.modifiers);
}
static int keyrepeat(void *data) {
KeyboardGroup *group = data;
int i;
if (!group->nsyms || group->wlr_group->keyboard.repeat_info.rate <= 0)
return 0;
wl_event_source_timer_update(group->key_repeat_source,
1000 /
group->wlr_group->keyboard.repeat_info.rate);
for (i = 0; i < group->nsyms; i++)
keybinding(group->mods, group->keysyms[i]);
return 0;
}
void killclient(const Arg *arg) {
Client *sel = focustop(selmon);
if (sel)
client_send_close(sel);
}
// ── Session Lock ────────────────────────────────────────────
static void locksession(struct wl_listener *listener, void *data) {
struct wlr_session_lock_v1 *session_lock = data;
SessionLock *lock;
wlr_scene_node_set_enabled(&locked_bg->node, 1);
if (cur_lock) {
wlr_session_lock_v1_destroy(session_lock);
return;
}
lock = session_lock->data = ecalloc(1, sizeof(*lock));
focusclient(nullptr, 0);
lock->scene = wlr_scene_tree_create(layers[LyrBlock]);
cur_lock = lock->lock = session_lock;
locked = 1;
LISTEN(&session_lock->events.new_surface, &lock->new_surface,
createlocksurface);
LISTEN(&session_lock->events.destroy, &lock->destroy, destroysessionlock);
LISTEN(&session_lock->events.unlock, &lock->unlock, unlocksession);
wlr_session_lock_v1_send_locked(session_lock);
}
static void
apply_surface_corners(struct wlr_scene_node *node, int radius)
{
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
if (buffer) {
wlr_scene_buffer_set_corner_radii(buffer,
corner_radii_all(radius > 0 ? radius : 0));
}
} else if (node->type == WLR_SCENE_NODE_TREE) {
struct wlr_scene_tree *tree = wlr_scene_tree_from_node(node);
struct wlr_scene_node *child;
wl_list_for_each(child, &tree->children, link) {
apply_surface_corners(child, radius);
}
}
}
static void
apply_surface_opacity(struct wlr_scene_node *node, float opacity)
{
opacity = fmaxf(0.0f, fminf(1.0f, opacity));
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
wlr_scene_buffer_set_opacity(buffer, opacity);
} else if (node->type == WLR_SCENE_NODE_TREE) {
struct wlr_scene_tree *tree = wlr_scene_tree_from_node(node);
struct wlr_scene_node *child;
wl_list_for_each(child, &tree->children, link) {
apply_surface_opacity(child, opacity);
}
}
}
static void mapnotify(struct wl_listener *listener, void *data) {
/* Called when the surface is mapped, or ready to display on-screen. */
Client *p = nullptr;
Client *w, *c = wl_container_of(listener, c, map);
Monitor *m;
/* Create scene tree for this client and its border */
c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]);
/* Enabled later by a call to arrange() */
wlr_scene_node_set_enabled(&c->scene->node, client_is_unmanaged(c));
c->scene->node.data = c;
client_get_geometry(c, &c->geom);
/* Handle unmanaged clients first so we can return prior create borders */
if (client_is_unmanaged(c)) {
/* Unmanaged clients always are floating */
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
client_set_size(c, c->geom.width, c->geom.height);
if (client_wants_focus(c)) {
focusclient(c, 1);
exclusive_focus = c;
}
goto unset_fullscreen;
}
/* Create single border background rect */
if (c->rule_effects.border) {
c->border_bg = wlr_scene_rect_create(c->scene, 0, 0,
c->isurgent ? cfg.appearance.urgent_color : cfg.appearance.border_color);
c->border_bg->node.data = c;
}
{
int r = c->rule_effects.rounding ? config_get_corner_radius() : 0;
c->corner_radius = r;
}
/* Create drop shadow */
if (cfg.effects.windows.shadows.shadows && c->rule_effects.shadows && !client_is_unmanaged(c)) {
float sc[4];
parse_color_hex(cfg.effects.windows.shadows.shadow_color, sc);
sc[3] *= cfg.effects.windows.shadows.shadow_opacity;
sc[0] *= sc[3]; sc[1] *= sc[3]; sc[2] *= sc[3];
int sr = c->corner_radius;
int sw = MAX(1, (int)(c->geom.width - 2 * c->bw) +
2 * cfg.effects.windows.shadows.shadow_expand);
int sh = MAX(1, (int)(c->geom.height - 2 * c->bw) +
2 * cfg.effects.windows.shadows.shadow_expand);
c->shadow = wlr_scene_shadow_create(c->scene, sw, sh, sr,
(float)cfg.effects.windows.shadows.shadow_radius, sc);
if (c->shadow) {
wlr_scene_node_set_position(&c->shadow->node,
cfg.effects.windows.shadows.shadow_offset_x
- cfg.effects.windows.shadows.shadow_expand,
cfg.effects.windows.shadows.shadow_offset_y
- cfg.effects.windows.shadows.shadow_expand);
wlr_scene_node_place_below(&c->shadow->node, &c->border_bg->node);
}
}
c->scene_surface =
c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
c->scene_surface->node.data = c;
/* Create blur node (only if per-client rule allows) */
if (c->rule_effects.blur) {
c->blur = wlr_scene_blur_create(c->scene,
(int)(c->geom.width - 2 * c->bw),
(int)(c->geom.height - 2 * c->bw));
if (c->blur) {
wlr_scene_node_set_position(&c->blur->node, c->bw, c->bw);
/* Place blur BELOW surface so it samples background BEFORE the sharp surface composites */
wlr_scene_node_place_below(&c->blur->node, &c->scene_surface->node);
if (c->shadow)
wlr_scene_node_place_above(&c->blur->node, &c->shadow->node);
wlr_scene_blur_set_corner_radius(c->blur, c->corner_radius);
wlr_scene_blur_set_alpha(c->blur, 1.0f);
wlr_scene_blur_set_strength(c->blur, 1.0f);
/* Set transparency mask source so SceneFX only renders blur where window has alpha < 1.0 */
struct wlr_scene_node *child;
wl_list_for_each(child, &c->scene_surface->children, link) {
if (child->type == WLR_SCENE_NODE_BUFFER) {
wlr_scene_blur_set_transparency_mask_source(c->blur,
wlr_scene_buffer_from_node(child));
break;
}
}
}
}
if (c->border_bg)
wlr_scene_node_raise_to_top(&c->border_bg->node);
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
c->geom.width += 2 * c->bw;
c->geom.height += 2 * c->bw;
/* Insert this client into client lists. */
wl_list_insert(&clients, &c->link);
wl_list_insert(&fstack, &c->flink);
client_arr_add(c);
fstack_arr_add(c);
/* Set initial monitor, tags, floating status, and focus:
* we always consider floating, clients that have parent and thus
* we set the same tags and monitor as its parent.
* If there is no parent, apply rules */
if ((p = client_get_parent(c))) {
c->isfloating = 1;
setmon(c, p->mon, p->tags);
} else {
applyrules(c);
if (c->isfullscreen)
setfullscreen(c, 1);
}
/* Auto-send to scratchpad if scratchpad is visible */
if (c->mon && c->mon->scratchpad_visible && !c->isscratchpad &&
!c->isfullscreen) {
dwindle_remove_client(c);
master_remove_client(c);
c->isscratchpad = 1;
c->isfloating = 1;
setfloating(c, 1);
/* Show it and hide previous scratchpad client */
if (c->mon->scratchpad_current && c->mon->scratchpad_current != c) {
wlr_scene_node_set_enabled(
&c->mon->scratchpad_current->scene->node, 0);
client_set_suspended(c->mon->scratchpad_current, 1);
}
scratchpad_arrange(c->mon);
c->mon->scratchpad_current = c;
focusclient(c, 1);
}
printstatus();
ipc_socket_send_window_event("new");
unset_fullscreen:
m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
wl_list_for_each(w, &clients, link) {
if (w != c && w != p && w->isfullscreen && m == w->mon &&
(w->tags & c->tags))
setfullscreen(w, 0);
}
}
static void maximizenotify(struct wl_listener *listener, void *data) {
/* This event is raised when a client would like to maximize itself,
* typically because the user clicked on the maximize button on
* client-side decorations. peachwm doesn't support maximization, but
* to conform to xdg-shell protocol we still must send a configure.
* Since xdg-shell protocol v5 we should ignore request of unsupported
* capabilities, just schedule a empty configure when the client uses <5
* protocol version
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
Client *c = wl_container_of(listener, c, maximize);
if (c->surface.xdg->initialized &&
wl_resource_get_version(c->surface.xdg->toplevel->resource) <
XDG_TOPLEVEL_STATE_TILED_BOTTOM_SINCE_VERSION)
wlr_xdg_surface_schedule_configure(c->surface.xdg);
}
static void motionabsolute(struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. Also, some hardware emits these events.
*/
struct wlr_pointer_motion_absolute_event *event = data;
double lx, ly, dx, dy;
if (!event->time_msec) /* this is 0 with virtual pointers */
wlr_cursor_warp_absolute(cursor, &event->pointer->base, event->x, event->y);
wlr_cursor_absolute_to_layout_coords(cursor, &event->pointer->base, event->x,
event->y, &lx, &ly);
dx = lx - cursor->x;
dy = ly - cursor->y;
motionnotify(event->time_msec, &event->pointer->base, dx, dy, dx, dy);
}
static void motionnotify(uint32_t time, struct wlr_input_device *device, double dx,
double dy, double dx_unaccel, double dy_unaccel) {
double sx = 0, sy = 0, sx_confined, sy_confined;
Client *c = nullptr, *w = nullptr;
LayerSurface *l = nullptr;
struct wlr_surface *surface = nullptr;
struct wlr_pointer_constraint_v1 *constraint;
/* Find the client under the pointer and send the event along. */
xytonode(cursor->x, cursor->y, &surface, &c, nullptr, &sx, &sy);
if (cursor_mode == CurPressed && !seat->drag &&
surface != seat->pointer_state.focused_surface &&
toplevel_from_wlr_surface(seat->pointer_state.focused_surface, &w, &l) >=
0) {
c = w;
surface = seat->pointer_state.focused_surface;
sx = cursor->x - (l ? l->scene->node.x : w->geom.x);
sy = cursor->y - (l ? l->scene->node.y : w->geom.y);
}
/* time is 0 in internal calls meant to restore pointer focus. */
if (time) {
wlr_relative_pointer_manager_v1_send_relative_motion(
relative_pointer_mgr, seat, (uint64_t)time * 1000, dx, dy, dx_unaccel,
dy_unaccel);
wl_list_for_each(constraint, &pointer_constraints->constraints, link)
cursorconstrain(constraint);
if (active_constraint && cursor_mode != CurResize &&
cursor_mode != CurMove) {
(void)toplevel_from_wlr_surface(active_constraint->surface, &c, nullptr);
if (c &&
active_constraint->surface == seat->pointer_state.focused_surface) {
sx = cursor->x - c->geom.x - c->bw;
sy = cursor->y - c->geom.y - c->bw;
if (wlr_region_confine(&active_constraint->region, sx, sy, sx + dx,
sy + dy, &sx_confined, &sy_confined)) {
dx = sx_confined - sx;
dy = sy_confined - sy;
}
if (active_constraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED)
return;
}
}
wlr_cursor_move(cursor, device, dx, dy);
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
/* Update selmon (even while dragging a window) */
if (cfg.sloppyfocus)
selmon = xytomon(cursor->x, cursor->y);
}
/* Update drag icon's position */
wlr_scene_node_set_position(&drag_icon->node, (int)round(cursor->x),
(int)round(cursor->y));
/* If we are currently grabbing the mouse, handle and return */
if (cursor_mode == CurMove) {
/* Move the grabbed client to the new position. */
resize(grabc,
(struct wlr_box){.x = (int)round(cursor->x) - grabcx,
.y = (int)round(cursor->y) - grabcy,
.width = grabc->geom.width,
.height = grabc->geom.height},
1);
return;
} else if (cursor_mode == CurResize) {
resize(grabc,
(struct wlr_box){.x = grabc->geom.x,
.y = grabc->geom.y,
.width = (int)round(cursor->x) - grabc->geom.x,
.height = (int)round(cursor->y) - grabc->geom.y},
1);
return;
}
/* If there's no client surface under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* off of a client or over its border. */
if (!surface && !seat->drag)
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
pointerfocus(c, surface, sx, sy, time);
}
static void motionrelative(struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits a _relative_
* pointer motion event (i.e. a delta) */
struct wlr_pointer_motion_event *event = data;
/* The cursor doesn't move unless we tell it to. The cursor automatically
* handles constraining the motion to the output layout, as well as any
* special configuration applied for the specific input device which
* generated the event. You can pass NULL for the device if you want to move
* the cursor around without any input. */
motionnotify(event->time_msec, &event->pointer->base, event->delta_x,
event->delta_y, event->unaccel_dx, event->unaccel_dy);
}
static void moveresize(const Arg *arg) {
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
xytonode(cursor->x, cursor->y, nullptr, &grabc, nullptr, nullptr, nullptr);
if (!grabc || client_is_unmanaged(grabc) || grabc->isfullscreen)
return;
if (arg->ui == CurMove && !grabc->isfloating &&
curlayout(grabc->mon)->arrange) {
cursor_mode = CurTileDrag;
grabcx = (int)round(cursor->x) - grabc->geom.x;
grabcy = (int)round(cursor->y) - grabc->geom.y;
wlr_cursor_set_xcursor(cursor, cursor_mgr, "grabbing");
return;
}
/* Float the window and tell motionnotify to grab it */
setfloating(grabc, 1);
switch (cursor_mode = arg->ui) {
case CurMove:
grabcx = (int)round(cursor->x) - grabc->geom.x;
grabcy = (int)round(cursor->y) - grabc->geom.y;
wlr_cursor_set_xcursor(cursor, cursor_mgr, "all-scroll");
break;
case CurResize:
/* Doesn't work for X11 output - the next absolute motion event
* returns the cursor to where it started */
wlr_cursor_warp_closest(cursor, nullptr, grabc->geom.x + grabc->geom.width,
grabc->geom.y + grabc->geom.height);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "se-resize");
break;
}
}
static void outputmgrapply(struct wl_listener *listener, void *data) {
struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 0);
}
static void outputmgrapplyortest(struct wlr_output_configuration_v1 *config,
int test) {
/*
* Called when a client such as wlr-randr requests a change in output
* configuration. This is only one way that the layout can be changed,
* so any Monitor information should be updated by updatemons() after an
* output_layout.change event, not here.
*/
struct wlr_output_configuration_head_v1 *config_head;
int ok = 1;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
Monitor *m = wlr_output->data;
struct wlr_output_state state;
/* Ensure displays previously disabled by wlr-output-power-management-v1
* are properly handled*/
m->asleep = 0;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, config_head->state.enabled);
if (!config_head->state.enabled)
goto apply_or_test;
if (config_head->state.mode)
wlr_output_state_set_mode(&state, config_head->state.mode);
else
wlr_output_state_set_custom_mode(&state,
config_head->state.custom_mode.width,
config_head->state.custom_mode.height,
config_head->state.custom_mode.refresh);
wlr_output_state_set_transform(&state, config_head->state.transform);
wlr_output_state_set_scale(&state, config_head->state.scale);
wlr_output_state_set_adaptive_sync_enabled(
&state, config_head->state.adaptive_sync_enabled);
apply_or_test:
ok &= test ? wlr_output_test_state(wlr_output, &state)
: wlr_output_commit_state(wlr_output, &state);
/* Don't move monitors if position wouldn't change. This avoids
* wlroots marking the output as manually configured.
* wlr_output_layout_add does not like disabled outputs */
if (!test && wlr_output->enabled &&
(m->m.x != config_head->state.x || m->m.y != config_head->state.y))
wlr_output_layout_add(output_layout, wlr_output, config_head->state.x,
config_head->state.y);
wlr_output_state_finish(&state);
}
if (ok)
wlr_output_configuration_v1_send_succeeded(config);
else
wlr_output_configuration_v1_send_failed(config);
wlr_output_configuration_v1_destroy(config);
updatemons(nullptr, nullptr);
}
static void outputmgrtest(struct wl_listener *listener, void *data) {
struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 1);
}
static void pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
uint32_t time) {
struct timespec now;
if (surface != seat->pointer_state.focused_surface && cfg.sloppyfocus &&
time && c && !client_is_unmanaged(c) && c->rule_effects.sloppy_focus) {
warp_focus = false;
focusclient(c, 0);
warp_focus = true;
}
/* If surface is NULL, clear pointer focus */
if (!surface) {
wlr_seat_pointer_notify_clear_focus(seat);
return;
}
if (!time) {
clock_gettime(CLOCK_MONOTONIC, &now);
time = now.tv_sec * 1000 + now.tv_nsec / 1000000;
}
/* Let the client know that the mouse cursor has entered one
* of its surfaces, and make keyboard focus follow if desired.
* wlroots makes this a no-op if surface is already focused */
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
void printstatus(void) {
Monitor *m = nullptr;
Client *c;
uint32_t occ, urg, sel;
wl_list_for_each(m, &mons, link) {
occ = urg = 0;
wl_list_for_each(c, &clients, link) {
if (c->mon != m)
continue;
occ |= c->tags;
if (c->isurgent)
urg |= c->tags;
}
if ((c = focustop(m))) {
printf("%s title %s\n", m->wlr_output->name, client_get_title(c));
printf("%s appid %s\n", m->wlr_output->name, client_get_appid(c));
printf("%s fullscreen %d\n", m->wlr_output->name, c->isfullscreen);
printf("%s floating %d\n", m->wlr_output->name, c->isfloating);
sel = c->tags;
} else {
printf("%s title \n", m->wlr_output->name);
printf("%s appid \n", m->wlr_output->name);
printf("%s fullscreen \n", m->wlr_output->name);
printf("%s floating \n", m->wlr_output->name);
sel = 0;
}
printf("%s selmon %u\n", m->wlr_output->name, m == selmon);
printf("%s tags %" PRIu32 " %" PRIu32 " %" PRIu32 " %" PRIu32 "\n",
m->wlr_output->name, occ, m->tagset[m->seltags], sel, urg);
int _ti = current_tag_idx(m);
printf("%s layout %s\n", m->wlr_output->name, m->cold->ltsymbol[_ti]);
ext_workspace_printstatus(m);
}
fflush(stdout);
ipc_printstatus();
ipc_socket_send_workspace_event("focus");
}
static void powermgrsetmode(struct wl_listener *listener, void *data) {
struct wlr_output_power_v1_set_mode_event *event = data;
struct wlr_output_state state;
wlr_output_state_init(&state);
Monitor *m = event->output->data;
if (!m)
return;
wlr_output_state_set_enabled(&state, event->mode);
wlr_output_commit_state(m->wlr_output, &state);
m->asleep = !event->mode;
updatemons(nullptr, nullptr);
}
void quit(const Arg *arg) { wl_display_terminate(dpy); }
static void rendermon(struct wl_listener *listener, void *data) {
/* This function is called every time an output is ready to display a frame,
* generally at the output's refresh rate (e.g. 60Hz). */
Monitor *m = wl_container_of(listener, m, frame);
Client *c;
struct wlr_output_state pending = {0};
struct timespec now;
/* Render if no XDG clients have an outstanding resize and are visible on
* this monitor. */
wl_list_for_each(c, &clients, link) {
if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) &&
!client_is_stopped(c))
goto skip;
}
/* Apply corner radius to all client surfaces on this monitor */
{
Client *c;
wl_list_for_each(c, &clients, link) {
if (c->mon == m && c->scene_surface && c->corner_radius > 0 && c->rule_effects.rounding && !c->isfullscreen) {
apply_surface_corners(&c->scene_surface->node, c->corner_radius);
}
}
}
/* Apply window transparency */
{
Client *c;
wl_list_for_each(c, &clients, link) {
if (c->mon != m)
continue;
if (!cfg.effects.windows.transparency.enabled || !c->rule_effects.transparency)
continue;
if (!VISIBLEON(c, m))
continue;
if (!c->scene_surface)
continue;
bool transparent = true;
/* fullscreen: only if fullscreen_transparent */
if (c->isfullscreen) {
transparent = cfg.effects.windows.transparency.fullscreen_transparent;
} else {
/* only_floating: don't apply to tiled */
if (cfg.effects.windows.transparency.only_floating && !c->isfloating)
transparent = false;
/* nogaps_transparent: don't apply if gaps are off */
if (!cfg.effects.windows.transparency.nogaps_transparent && !c->mon->gaps)
transparent = false;
/* smart_gaps edge case */
if (!cfg.effects.windows.transparency.nogaps_transparent
&& cfg.appearance.smart_gaps && !c->isfloating
&& c->geom.x == c->mon->w.x && c->geom.y == c->mon->w.y
&& c->geom.x + c->geom.width == c->mon->w.x + c->mon->w.width
&& c->geom.y + c->geom.height == c->mon->w.y + c->mon->w.height)
transparent = false;
}
float opacity = 1.0f;
if (transparent) {
if (c->isfullscreen)
opacity = cfg.effects.windows.transparency.opacity_fullscreen;
else if (c == focustop(selmon))
opacity = cfg.effects.windows.transparency.opacity_focused;
else
opacity = cfg.effects.windows.transparency.opacity_unfocused;
}
apply_surface_opacity(&c->scene_surface->node, opacity);
}
}
wlr_scene_output_commit(m->scene_output, nullptr);
skip:
/* Let clients know a frame has been rendered */
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(m->scene_output, &now);
wlr_output_state_finish(&pending);
}
static void requestdecorationmode(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, set_decoration_mode);
if (c->surface.xdg->initialized)
wlr_xdg_toplevel_decoration_v1_set_mode(
c->decoration, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
static void requeststartdrag(struct wl_listener *listener, void *data) {
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat, event->origin, event->serial))
wlr_seat_start_pointer_drag(seat, event->drag, event->serial);
else
wlr_data_source_destroy(event->drag->source);
}
static void requestmonstate(struct wl_listener *listener, void *data) {
struct wlr_output_event_request_state *event = data;
wlr_output_commit_state(event->output, event->state);
updatemons(nullptr, nullptr);
}
void resize(Client *c, struct wlr_box geo, int interact) {
struct wlr_box *bbox;
if (!c->mon || !client_surface(c)->mapped)
return;
bbox = interact ? &sgeom : &c->mon->w;
client_set_bounds(c, geo.width, geo.height);
c->geom = geo;
applybounds(c, bbox);
/* Update scene-graph, including border */
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
int effective_r = c->corner_radius;
if (effective_r > 0) {
if (!c->mon->gaps)
effective_r = 0;
else if (cfg.appearance.smart_gaps && !c->isfloating
&& c->geom.x == c->mon->w.x && c->geom.y == c->mon->w.y
&& c->geom.x + c->geom.width == c->mon->w.x + c->mon->w.width
&& c->geom.y + c->geom.height == c->mon->w.y + c->mon->w.height)
effective_r = 0;
}
/* Update single border rect with clipped region hole */
if (c->border_bg && c->rule_effects.border) {
int bw_i = (int)c->bw;
int cw = (int)c->geom.width;
int ch = (int)c->geom.height;
wlr_scene_rect_set_size(c->border_bg, cw, ch);
wlr_scene_node_set_position(&c->border_bg->node, 0, 0);
if (effective_r > 0 && !c->isfullscreen) {
int r = effective_r;
struct clipped_region cr = {
.area = {bw_i, bw_i, cw - 2*bw_i, ch - 2*bw_i},
.corners = corner_radii_all(r),
};
wlr_scene_rect_set_clipped_region(c->border_bg, cr);
wlr_scene_rect_set_corner_radii(c->border_bg, corner_radii_all(r));
wlr_scene_node_set_enabled(&c->border_bg->node, true);
apply_surface_corners(&c->scene_surface->node, r);
} else {
struct clipped_region cr = {
.area = {bw_i, bw_i, cw - 2*bw_i, ch - 2*bw_i},
.corners = corner_radii_new(1, 1, 1, 1), /* non-zero to keep GLES2 shader clip active */
};
wlr_scene_rect_set_clipped_region(c->border_bg, cr);
wlr_scene_rect_set_corner_radius(c->border_bg, 0);
wlr_scene_node_set_enabled(&c->border_bg->node, true);
apply_surface_corners(&c->scene_surface->node, 0);
}
}
/* Update drop shadow */
if (c->shadow) {
bool shadow_visible = cfg.effects.windows.shadows.shadows
&& c->rule_effects.shadows
&& (cfg.effects.windows.shadows.fullscreen_shadows || !c->isfullscreen)
&& (!cfg.effects.windows.shadows.only_floating || c->isfloating);
if (!cfg.effects.windows.shadows.nogaps_shadows && !c->mon->gaps)
shadow_visible = false;
else if (!cfg.effects.windows.shadows.nogaps_shadows
&& cfg.appearance.smart_gaps && !c->isfloating
&& c->geom.x == c->mon->w.x && c->geom.y == c->mon->w.y
&& c->geom.x + c->geom.width == c->mon->w.x + c->mon->w.width
&& c->geom.y + c->geom.height == c->mon->w.y + c->mon->w.height)
shadow_visible = false;
wlr_scene_node_set_enabled(&c->shadow->node, shadow_visible);
if (shadow_visible) {
int sw = MAX(1, (int)(c->geom.width - 2 * (int)c->bw) + 2 * cfg.effects.windows.shadows.shadow_expand);
int sh = MAX(1, (int)(c->geom.height - 2 * (int)c->bw) + 2 * cfg.effects.windows.shadows.shadow_expand);
wlr_scene_shadow_set_size(c->shadow, sw, sh);
wlr_scene_node_set_position(&c->shadow->node,
cfg.effects.windows.shadows.shadow_offset_x - cfg.effects.windows.shadows.shadow_expand + (int)c->bw,
cfg.effects.windows.shadows.shadow_offset_y - cfg.effects.windows.shadows.shadow_expand + (int)c->bw);
int effective_r_for_shadow = effective_r > 0 ? effective_r : c->corner_radius;
wlr_scene_shadow_set_corner_radius(c->shadow, effective_r_for_shadow);
wlr_scene_shadow_set_blur_sigma(c->shadow,
(float)cfg.effects.windows.shadows.shadow_radius);
float sc[4];
parse_color_hex(cfg.effects.windows.shadows.shadow_color, sc);
sc[3] *= cfg.effects.windows.shadows.shadow_opacity;
sc[0] *= sc[3]; sc[1] *= sc[3]; sc[2] *= sc[3];
wlr_scene_shadow_set_color(c->shadow, sc);
if (cfg.effects.windows.shadows.shadow_clip) {
int cr_val = effective_r_for_shadow;
struct clipped_region cr = {
.area = {
cfg.effects.windows.shadows.shadow_expand - cfg.effects.windows.shadows.shadow_offset_x,
cfg.effects.windows.shadows.shadow_expand - cfg.effects.windows.shadows.shadow_offset_y,
(int)(c->geom.width - 2 * (int)c->bw),
(int)(c->geom.height - 2 * (int)c->bw)
},
.corners = corner_radii_new(cr_val, cr_val, cr_val, cr_val),
};
wlr_scene_shadow_set_clipped_region(c->shadow, cr);
}
}
}
/* Blur re-apply */
if (c->blur) {
int cw = (int)c->geom.width;
int ch = (int)c->geom.height;
int bw_i = (int)c->bw;
wlr_scene_blur_set_size(c->blur, cw - 2*bw_i, ch - 2*bw_i);
wlr_scene_node_set_position(&c->blur->node, bw_i, bw_i);
if (effective_r > 0 && !c->isfullscreen)
wlr_scene_blur_set_corner_radii(c->blur, corner_radii_all(effective_r));
else
wlr_scene_blur_set_corner_radius(c->blur, 0);
struct clipped_region cr = {
.area = {bw_i, bw_i, cw - 2*bw_i, ch - 2*bw_i},
.corners = effective_r > 0 ? corner_radii_all(effective_r) : corner_radii_all(0),
};
wlr_scene_blur_set_clipped_region(c->blur, cr);
/* Evaluate blur visibility */
bool blur_enabled = cfg.effects.windows.transparency.blur.enabled;
if (!cfg.effects.windows.transparency.blur.nogaps_blur && !c->mon->gaps)
blur_enabled = false;
/* smart_gaps edge case */
if (!cfg.effects.windows.transparency.blur.nogaps_blur
&& cfg.appearance.smart_gaps && !c->isfloating
&& c->geom.x == c->mon->w.x && c->geom.y == c->mon->w.y
&& c->geom.x + c->geom.width == c->mon->w.x + c->mon->w.width
&& c->geom.y + c->geom.height == c->mon->w.y + c->mon->w.height)
blur_enabled = false;
/* fullscreen */
if (c->isfullscreen)
blur_enabled = cfg.effects.windows.transparency.blur.fullscreen_blur;
/* only_floating */
if (!c->isfullscreen && cfg.effects.windows.transparency.blur.only_floating && !c->isfloating)
blur_enabled = false;
/* blur_always: for inherently-transparent windows */
if (!blur_enabled && !c->isfullscreen
&& cfg.effects.windows.transparency.blur.blur_always)
blur_enabled = true;
/* scratchpad windows */
if (c->isscratchpad)
blur_enabled = false;
blur_enabled = blur_enabled && c->rule_effects.blur;
wlr_scene_node_set_enabled(&c->blur->node, blur_enabled);
}
/* this is a no-op if size hasn't changed */
c->resize =
client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
}
static void run(char *startup_cmd) {
/* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(dpy);
if (!socket)
die("startup: display_add_socket_auto");
setenv("WAYLAND_DISPLAY", socket, 1);
/* Start the backend. This will enumerate outputs and inputs, become the DRM
* master, etc */
if (!wlr_backend_start(backend))
die("startup: backend_start");
/* Now that the socket exists and the backend is started, run the startup
* command */
if (startup_cmd) {
int piperw[2];
if (pipe(piperw) < 0)
die("startup: pipe:");
if ((child_pid = fork()) < 0)
die("startup: fork:");
if (child_pid == 0) {
setsid();
dup2(piperw[0], STDIN_FILENO);
close(piperw[0]);
close(piperw[1]);
execl("/bin/sh", "/bin/sh", "-c", startup_cmd, nullptr);
die("startup: execl:");
}
dup2(piperw[1], STDOUT_FILENO);
close(piperw[1]);
close(piperw[0]);
}
/* Mark stdout as non-blocking as to avoid the startup script
* causing peachwm to freeze when a user neither closes stdin
* nor consumes standard input in their startup script */
if (fd_set_nonblock(STDOUT_FILENO) < 0)
close(STDOUT_FILENO);
printstatus();
/* Launch autostart commands now that the socket is live and the backend
* is running. Commands run sequentially in a detached child process so
* the compositor never blocks. */
config_autostart_run(&cfg);
/* At this point the outputs are initialized, choose initial selmon based on
* cursor position, and set default cursor image */
selmon = xytomon(cursor->x, cursor->y);
wlr_cursor_warp_closest(cursor, nullptr, cursor->x, cursor->y);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate
* frame events at the refresh rate, and so on. */
wl_display_run(dpy);
}
static void setcursor(struct wl_listener *listener, void *data) {
/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
/* If we're "grabbing" the cursor, don't use the client's image, we will
* restore it after "grabbing" sending a leave event, followed by a enter
* event, which will result in the client requesting set the cursor surface */
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
/* This can be sent by any client, so we check to make sure this one
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided surface as the cursor image. It will set the
* hardware cursor on the output that it's currently on and continue to
* do so as the cursor moves between outputs. */
if (event->seat_client == seat->pointer_state.focused_client)
wlr_cursor_set_surface(cursor, event->surface, event->hotspot_x,
event->hotspot_y);
}
static void setcursorshape(struct wl_listener *listener, void *data) {
struct wlr_cursor_shape_manager_v1_request_set_shape_event *event = data;
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
/* This can be sent by any client, so we check to make sure this one
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided cursor shape. */
if (event->seat_client == seat->pointer_state.focused_client)
wlr_cursor_set_xcursor(cursor, cursor_mgr,
wlr_cursor_shape_v1_name(event->shape));
}
void setfloating(Client *c, int floating) {
Client *p = client_get_parent(c);
c->isfloating = floating;
/* If in floating layout do not change the client's layer */
if (!c->mon || !client_surface(c)->mapped ||
!curlayout(c->mon)->arrange)
return;
if (c->isscratchpad) {
wlr_scene_node_reparent(&c->scene->node, layers[LyrScratch]);
} else {
wlr_scene_node_reparent(
&c->scene->node, layers[c->isfullscreen || (p && p->isfullscreen) ? LyrFS
: c->isfloating ? LyrFloat
: LyrTile]);
}
arrange(c->mon);
printstatus();
}
static void setfullscreen(Client *c, int fullscreen) {
c->isfullscreen = fullscreen;
if (!c->mon || !client_surface(c)->mapped)
return;
c->bw = fullscreen ? 0 : cfg.appearance.border_px;
if (fullscreen) {
c->corner_radius = 0;
if (c->border_bg) {
wlr_scene_node_set_enabled(&c->border_bg->node, false);
}
if (c->blur)
wlr_scene_node_set_enabled(&c->blur->node, false);
} else {
c->corner_radius = c->rule_effects.rounding ? config_get_corner_radius() : 0;
if (c->border_bg) {
wlr_scene_node_set_enabled(&c->border_bg->node, true);
}
}
client_set_fullscreen(c, fullscreen);
if (c->isscratchpad) {
wlr_scene_node_reparent(&c->scene->node, layers[LyrScratch]);
} else {
wlr_scene_node_reparent(&c->scene->node, layers[c->isfullscreen ? LyrFS
: c->isfloating ? LyrFloat
: LyrTile]);
}
if (fullscreen) {
c->prev = c->geom;
resize(c, c->mon->m, 0);
} else {
/* restore previous size instead of arrange for floating windows since
* client positions are set by the user and cannot be recalculated */
resize(c, c->prev, 0);
}
arrange(c->mon);
printstatus();
}
static void setlayout(const Arg *arg) {
if (!selmon)
return;
ensure_cold(selmon);
int ti = current_tag_idx(selmon);
/* arg->ui is an index into layouts[]. If out of range, just toggle. */
if (arg && arg->ui < layout_count) {
if (selmon->cold->lt[ti][selmon->cold->sellt[ti]] != &layouts[arg->ui])
selmon->cold->sellt[ti] ^= 1;
selmon->cold->lt[ti][selmon->cold->sellt[ti]] = &layouts[arg->ui];
} else {
selmon->cold->sellt[ti] ^= 1;
}
strncpy(selmon->cold->ltsymbol[ti], selmon->cold->lt[ti][selmon->cold->sellt[ti]]->symbol,
LENGTH(selmon->cold->ltsymbol[ti]));
selmon->cold->ltsymbol[ti][LENGTH(selmon->cold->ltsymbol[ti]) - 1] = '\0';
/* Convert windows when switching to master: set focused client as master */
if (curlayout(selmon)->arrange == master) {
Client *sel = focustop(selmon);
if (sel && VISIBLEON(sel, selmon) && !sel->isfloating && !sel->isfullscreen)
selmon->cold->master_master[ti] = sel;
else
selmon->cold->master_master[ti] = nullptr;
/* Convert to floating: float all tiled clients */
} else if (!curlayout(selmon)->arrange) {
Client *c;
wl_list_for_each(c, &clients, link) {
if (VISIBLEON(c, selmon) && !c->isfloating && !c->isfullscreen)
c->isfloating = 1;
}
}
arrange(selmon);
printstatus();
}
/* arg > 1.0 will set mfact absolutely */
static void setmon(Client *c, Monitor *m, uint32_t newtags) {
Monitor *oldmon = c->mon;
if (oldmon == m)
return;
c->mon = m;
c->prev = c->geom;
/* Scene graph sends surface leave/enter events on move and resize */
if (oldmon)
arrange(oldmon);
if (m) {
/* Make sure window actually overlaps with the monitor */
resize(c, c->geom, 0);
c->tags = newtags
? newtags
: m->tagset[m->seltags]; /* assign tags of target monitor */
setfullscreen(c, c->isfullscreen); /* This will call arrange(c->mon) */
setfloating(c, c->isfloating);
}
focusclient(focustop(selmon), 1);
}
static void setpsel(struct wl_listener *listener, void *data) {
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but we always honor them
*/
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat, event->source, event->serial);
}
static void setsel(struct wl_listener *listener, void *data) {
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but we always honor them
*/
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat, event->source, event->serial);
}
// ── Config Reload ───────────────────────────────────────────
/* Re-apply input settings from newcfg to all connected input devices */
static void reapply_input_config(const Config *newcfg) {
PointerDevice *pdev;
struct libinput_device *libinput_device;
wlr_keyboard_set_repeat_info(&kb_group->wlr_group->keyboard,
newcfg->input.repeat_rate,
newcfg->input.repeat_delay);
wl_list_for_each(pdev, &pointer_devices, link) {
if (!wlr_input_device_is_libinput(pdev->device))
continue;
libinput_device = wlr_libinput_get_device_handle(pdev->device);
if (!libinput_device)
continue;
if (libinput_device_config_tap_get_finger_count(libinput_device)) {
libinput_device_config_tap_set_enabled(libinput_device,
newcfg->input.tap_to_click);
libinput_device_config_tap_set_drag_enabled(libinput_device,
newcfg->input.tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
newcfg->input.drag_lock);
libinput_device_config_tap_set_button_map(libinput_device,
newcfg->input.tap_button_map);
}
if (libinput_device_config_scroll_has_natural_scroll(libinput_device))
libinput_device_config_scroll_set_natural_scroll_enabled(
libinput_device, newcfg->input.natural_scrolling);
if (libinput_device_config_dwt_is_available(libinput_device))
libinput_device_config_dwt_set_enabled(libinput_device,
newcfg->input.disable_while_typing);
if (libinput_device_config_left_handed_is_available(libinput_device))
libinput_device_config_left_handed_set(libinput_device,
newcfg->input.left_handed);
if (libinput_device_config_middle_emulation_is_available(libinput_device))
libinput_device_config_middle_emulation_set_enabled(libinput_device,
newcfg->input.middle_button_emulation);
if (libinput_device_config_scroll_get_methods(libinput_device) !=
LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method(libinput_device,
newcfg->input.scroll_method);
if (libinput_device_config_click_get_methods(libinput_device) !=
LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method(libinput_device,
newcfg->input.click_method);
if (libinput_device_config_send_events_get_modes(libinput_device))
libinput_device_config_send_events_set_mode(libinput_device,
newcfg->input.send_events_mode);
if (libinput_device_config_accel_is_available(libinput_device)) {
libinput_device_config_accel_set_profile(libinput_device,
newcfg->input.accel_profile);
libinput_device_config_accel_set_speed(libinput_device,
newcfg->input.accel_speed);
}
}
}
/* Re-apply monitor configuration from global cfg to existing monitors */
static void
reapply_monitor_config(void)
{
Monitor *m;
wl_list_for_each(m, &mons, link) {
for (int ri = 0; ri < cfg.nmonitors; ri++) {
const CfgMonitorRule *r = &cfg.monitors[ri];
if (!r->name[0] || strstr(m->wlr_output->name, r->name)) {
ensure_cold(m);
m->cold->mfact = r->mfact;
m->cold->nmaster = r->nmaster;
/* Map layout name */
const Layout *mon_layout = &layouts[0];
for (int li = 0; li < (int)layout_count; li++) {
if (layouts[li].symbol && !strcmp(r->layout, layouts[li].symbol)) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "dwindle") && layouts[li].arrange == dwindle) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "master") && layouts[li].arrange == master) {
mon_layout = &layouts[li];
break;
}
if (!strcmp(r->layout, "monocle") && layouts[li].arrange == monocle) {
mon_layout = &layouts[li];
break;
}
}
const Layout *alt_layout = &layouts[layout_count > 1 && mon_layout != &layouts[1]];
for (int ti = 0; ti < TAGCOUNT; ti++) {
m->cold->lt[ti][0] = mon_layout;
m->cold->lt[ti][1] = alt_layout;
m->cold->sellt[ti] = 0;
}
/* Apply scale and transform */
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_scale(&state, r->scale);
wlr_output_state_set_transform(&state, r->transform);
wlr_output_commit_state(m->wlr_output, &state);
wlr_output_state_finish(&state);
/* Update position */
if (r->x != -1 && r->y != -1)
wlr_output_layout_add(output_layout, m->wlr_output, r->x, r->y);
break;
}
}
}
}
/* Re-apply appearance settings to root background, fullscreen backgrounds,
* and all client borders */
static void
reapply_client_appearance(void)
{
Client *c;
Monitor *m;
wlr_scene_rect_set_color(root_bg, cfg.appearance.root_color);
wl_list_for_each(m, &mons, link) {
wlr_scene_rect_set_color(m->fullscreen_bg, cfg.appearance.fullscreen_bg);
}
wl_list_for_each(c, &clients, link) {
c->bw = !c->isfullscreen ? cfg.appearance.border_px : 0;
if (!client_is_unmanaged(c)) {
int r = (c->isfullscreen || !c->rule_effects.rounding) ? 0 : config_get_corner_radius();
c->corner_radius = r;
if (c->border_bg) {
if (r > 0 && !c->isfullscreen) {
wlr_scene_rect_set_corner_radii(c->border_bg, corner_radii_all(r));
wlr_scene_node_set_enabled(&c->border_bg->node, true);
} else if (c->isfullscreen) {
wlr_scene_node_set_enabled(&c->border_bg->node, false);
} else {
wlr_scene_rect_set_corner_radius(c->border_bg, 0);
wlr_scene_node_set_enabled(&c->border_bg->node, true);
}
}
/* Shadow re-apply on config reload */
if (cfg.effects.windows.shadows.shadows && c->rule_effects.shadows) {
if (!c->shadow) {
float sc[4];
parse_color_hex(cfg.effects.windows.shadows.shadow_color, sc);
sc[3] *= cfg.effects.windows.shadows.shadow_opacity;
sc[0] *= sc[3]; sc[1] *= sc[3]; sc[2] *= sc[3];
int sr = c->corner_radius;
int sw = MAX(1, (int)(c->geom.width - 2 * (int)c->bw)
+ 2 * cfg.effects.windows.shadows.shadow_expand);
int sh = MAX(1, (int)(c->geom.height - 2 * (int)c->bw)
+ 2 * cfg.effects.windows.shadows.shadow_expand);
c->shadow = wlr_scene_shadow_create(c->scene, sw, sh, sr,
(float)cfg.effects.windows.shadows.shadow_radius, sc);
if (c->shadow) {
wlr_scene_node_set_position(&c->shadow->node,
cfg.effects.windows.shadows.shadow_offset_x
- cfg.effects.windows.shadows.shadow_expand,
cfg.effects.windows.shadows.shadow_offset_y
- cfg.effects.windows.shadows.shadow_expand);
wlr_scene_node_place_below(&c->shadow->node,
&c->border_bg->node);
}
}
} else {
if (c->shadow) {
wlr_scene_node_set_enabled(&c->shadow->node, false);
}
}
/* Blur re-apply on config reload */
if (cfg.effects.windows.transparency.blur.enabled && c->rule_effects.blur) {
if (!c->blur) {
c->blur = wlr_scene_blur_create(c->scene,
(int)(c->geom.width - 2 * (int)c->bw),
(int)(c->geom.height - 2 * (int)c->bw));
if (c->blur) {
wlr_scene_node_set_position(&c->blur->node, c->bw, c->bw);
if (c->scene_surface)
wlr_scene_node_place_below(&c->blur->node, &c->scene_surface->node);
if (c->shadow)
wlr_scene_node_place_above(&c->blur->node, &c->shadow->node);
wlr_scene_blur_set_alpha(c->blur, 1.0f);
wlr_scene_blur_set_strength(c->blur, 1.0f);
/* Set transparency mask source */
struct wlr_scene_node *child;
wl_list_for_each(child, &c->scene_surface->children, link) {
if (child->type == WLR_SCENE_NODE_BUFFER) {
wlr_scene_blur_set_transparency_mask_source(c->blur,
wlr_scene_buffer_from_node(child));
break;
}
}
}
}
if (c->blur && c->corner_radius > 0 && !c->isfullscreen)
wlr_scene_blur_set_corner_radius(c->blur, c->corner_radius);
} else {
if (c->blur) {
wlr_scene_node_destroy(&c->blur->node);
c->blur = nullptr;
}
}
}
if (!client_is_unmanaged(c)) {
float *color = c->isurgent ? cfg.appearance.urgent_color
: c == focustop(c->mon) ? cfg.appearance.focus_color
: cfg.appearance.border_color;
client_set_border_color(c, color);
}
}
}
/* Re-apply window rules from global cfg to all existing clients */
static void
reapply_client_rules(void)
{
Client *c;
wl_list_for_each(c, &clients, link) {
if (client_is_unmanaged(c))
continue;
c->can_float = true;
c->can_fullscreen = true;
memset(&c->rule_effects, 0xFF, sizeof(c->rule_effects));
const char *appid = client_get_appid(c);
const char *title = client_get_title(c);
for (int ri = 0; ri < cfg.nrules; ri++) {
const CfgRule *r = &cfg.rules[ri];
if ((!r->title[0] || strstr(title, r->title)) &&
(!r->app_id[0] || strstr(appid, r->app_id))) {
c->isfloating = r->floating | client_is_float_type(c);
c->isfullscreen = r->fullscreen;
c->can_float = r->can_float;
c->can_fullscreen = r->can_fullscreen;
memcpy(&c->rule_effects, &r->apply_effects, sizeof(c->rule_effects));
if (r->tags) {
dwindle_remove_client(c);
master_remove_client(c);
c->tags = r->tags;
}
break;
}
}
}
}
/* Config hot reload callback is fired by the inotify watcher */
static void
on_config_reload(const Config *newcfg, void *ud)
{
Monitor *m;
(void)ud;
reapply_input_config(newcfg);
/* Free old dynamic arrays, then deep-copy new in.
* Zero source pointers so watch_dispatch's calloc'd Config
* can be freed without double-freeing the arrays we now own. */
free(cfg.keybinds);
free(cfg.buttons);
free(cfg.scrolls);
cfg = *newcfg;
Config *nc = (Config *)newcfg;
nc->keybinds = NULL;
nc->buttons = NULL;
nc->scrolls = NULL;
/* Re-apply global blur parameters */
if (cfg.effects.windows.transparency.blur.enabled) {
wlr_scene_set_blur_data(scene,
cfg.effects.windows.transparency.blur.passes,
cfg.effects.windows.transparency.blur.radius,
cfg.effects.windows.transparency.blur.noise,
1.0f, 1.0f, 1.0f);
}
reapply_monitor_config();
reapply_client_appearance();
reapply_client_rules();
wl_list_for_each(m, &mons, link) {
for (int ti = 0; ti < TAGCOUNT; ti++)
apply_workspace_layout(m, ti);
arrange(m);
}
printstatus();
}
/* Triggered by the IPC 'reload' command - re-reads config from disk */
void
do_reload(void)
{
Config fresh;
if (config_load(config_path, &fresh) == 0) {
fprintf(stderr, "peachwm: config reloaded via IPC\n");
reapply_input_config(&fresh);
/* Free old dynamic arrays, copy fresh in, zero source */
free(cfg.keybinds);
free(cfg.buttons);
free(cfg.scrolls);
cfg = fresh;
fresh.keybinds = NULL;
fresh.buttons = NULL;
fresh.scrolls = NULL;
/* Re-apply global blur parameters */
if (cfg.effects.windows.transparency.blur.enabled) {
wlr_scene_set_blur_data(scene,
cfg.effects.windows.transparency.blur.passes,
cfg.effects.windows.transparency.blur.radius,
cfg.effects.windows.transparency.blur.noise,
1.0f, 1.0f, 1.0f);
}
reapply_monitor_config();
reapply_client_appearance();
reapply_client_rules();
Monitor *m;
wl_list_for_each(m, &mons, link) {
for (int ti = 0; ti < TAGCOUNT; ti++)
apply_workspace_layout(m, ti);
arrange(m);
}
printstatus();
} else {
fprintf(stderr, "peachwm: IPC config reload failed\n");
}
}
static void setup(void) {
int drm_fd, i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = handlesig};
sigemptyset(&sa.sa_mask);
for (i = 0; i < (int)LENGTH(sig); i++)
sigaction(sig[i], &sa, nullptr);
/* Load config before anything else so all settings are ready */
{
char cfgpath[1024];
const char *path;
int debug_override =
(cfg.log_level == WLR_DEBUG); /* set by -d flag in main() */
if (custom_cfg_path)
path = custom_cfg_path;
else {
config_get_path(cfgpath, sizeof(cfgpath));
path = cfgpath;
}
if (config_load(path, &cfg) < 0)
die("failed to load config from '%s'", path);
if (debug_override)
cfg.log_level = WLR_DEBUG;
strncpy(config_path, path, sizeof(config_path) - 1);
config_path[sizeof(config_path) - 1] = '\0';
}
wlr_log_init(cfg.log_level, nullptr);
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, managing Wayland globals, and so on and so
* forth */
dpy = wl_display_create();
event_loop = wl_display_get_event_loop(dpy);
ipc_init();
ipc_socket_init();
workspaces_init();
/* Start the inotify config watcher */
{
char cfgpath[1024];
const char *path = custom_cfg_path;
if (!path) {
config_get_path(cfgpath, sizeof(cfgpath));
path = cfgpath;
}
cfg_watch_src =
config_watch_start(event_loop, path, on_config_reload, nullptr);
}
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. */
if (!(backend = wlr_backend_autocreate(event_loop, &session)))
die("couldn't create backend");
/* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create();
root_bg =
wlr_scene_rect_create(&scene->tree, 0, 0, cfg.appearance.root_color);
for (i = 0; i < NUM_LAYERS; i++)
layers[i] = wlr_scene_tree_create(&scene->tree);
drag_icon = wlr_scene_tree_create(&scene->tree);
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
* can also specify a renderer using the WLR_RENDERER env var.
* The renderer is responsible for defining the various pixel formats it
* supports for shared memory, this configures that for clients. */
if (!(drw = fx_renderer_create(backend)))
die("couldn't create renderer");
wl_signal_add(&drw->events.lost, &gpu_reset);
/* Set global blur parameters */
if (cfg.effects.windows.transparency.blur.enabled) {
wlr_scene_set_blur_data(scene,
cfg.effects.windows.transparency.blur.passes,
cfg.effects.windows.transparency.blur.radius,
cfg.effects.windows.transparency.blur.noise,
1.0f, /* brightness */
1.0f, /* contrast */
1.0f); /* saturation */
}
/* Create shm, drm and linux_dmabuf interfaces by ourselves.
* The simplest way is to call:
* wlr_renderer_init_wl_display(drw);
* but we need to create the linux_dmabuf interface manually to integrate it
* with wlr_scene. */
wlr_renderer_init_wl_shm(drw, dpy);
if (wlr_renderer_get_texture_formats(drw, WLR_BUFFER_CAP_DMABUF)) {
wlr_drm_create(dpy, drw);
wlr_scene_set_linux_dmabuf_v1(
scene, wlr_linux_dmabuf_v1_create_with_renderer(dpy, 5, drw));
}
if ((drm_fd = wlr_renderer_get_drm_fd(drw)) >= 0 && drw->features.timeline &&
backend->features.timeline)
wlr_linux_drm_syncobj_manager_v1_create(dpy, 1, drm_fd);
/* Autocreates an allocator for us.
* The allocator is the bridge between the renderer and the backend. It
* handles the buffer creation, allowing wlroots to render onto the
* screen */
if (!(alloc = wlr_allocator_autocreate(backend, drw)))
die("couldn't create allocator");
/* This creates some hands-off wlroots interfaces. The compositor is
* necessary for clients to allocate surfaces and the data device manager
* handles the clipboard. Each of these wlroots interfaces has room for you
* to dig your fingers in and play with their behavior if you want. Note that
* the clients cannot set the selection directly without compositor approval,
* see the setsel() function. */
compositor = wlr_compositor_create(dpy, 6, drw);
wlr_subcompositor_create(dpy);
wlr_data_device_manager_create(dpy);
wlr_export_dmabuf_manager_v1_create(dpy);
wlr_screencopy_manager_v1_create(dpy);
wlr_data_control_manager_v1_create(dpy);
wlr_ext_data_control_manager_v1_create(dpy, 1);
wlr_primary_selection_v1_device_manager_create(dpy);
wlr_viewporter_create(dpy);
wlr_single_pixel_buffer_manager_v1_create(dpy);
wlr_fractional_scale_manager_v1_create(dpy, 1);
wlr_presentation_create(dpy, backend, 2);
wlr_alpha_modifier_v1_create(dpy);
/* Initializes the interface used to implement urgency hints */
activation = wlr_xdg_activation_v1_create(dpy);
wl_signal_add(&activation->events.request_activate, &request_activate);
wlr_scene_set_gamma_control_manager_v1(
scene, wlr_gamma_control_manager_v1_create(dpy));
power_mgr = wlr_output_power_manager_v1_create(dpy);
wl_signal_add(&power_mgr->events.set_mode, &output_power_mgr_set_mode);
/* Creates an output layout, which is a wlroots utility for working with an
* arrangement of screens in a physical layout. */
output_layout = wlr_output_layout_create(dpy);
wl_signal_add(&output_layout->events.change, &layout_change);
wlr_xdg_output_manager_v1_create(dpy, output_layout);
/* Configure a listener to be notified when new outputs are available on the
* backend. */
wl_list_init(&mons);
wl_list_init(&pointer_devices);
wl_signal_add(&backend->events.new_output, &new_output);
/* Set up our client lists, the xdg-shell and the layer-shell. The xdg-shell
* is a Wayland protocol which is used for application windows. For more
* detail on shells, refer to the article:
*
* https://drewdevault.com/2018/07/29/Wayland-shells.html
*/
wl_list_init(&clients);
wl_list_init(&fstack);
client_cap = 64;
client_arr = ecalloc(client_cap, sizeof(Client *));
fstack_cap = 64;
fstack_arr = ecalloc(fstack_cap, sizeof(Client *));
xdg_shell = wlr_xdg_shell_create(dpy, 6);
wl_signal_add(&xdg_shell->events.new_toplevel, &new_xdg_toplevel);
wl_signal_add(&xdg_shell->events.new_popup, &new_xdg_popup);
layer_shell = wlr_layer_shell_v1_create(dpy, 3);
wl_signal_add(&layer_shell->events.new_surface, &new_layer_surface);
idle_notifier = wlr_idle_notifier_v1_create(dpy);
idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy);
wl_signal_add(&idle_inhibit_mgr->events.new_inhibitor, &new_idle_inhibitor);
session_lock_mgr = wlr_session_lock_manager_v1_create(dpy);
wl_signal_add(&session_lock_mgr->events.new_lock, &new_session_lock);
locked_bg = wlr_scene_rect_create(layers[LyrBlock], sgeom.width, sgeom.height,
(float[4]){0.1f, 0.1f, 0.1f, 1.0f});
wlr_scene_node_set_enabled(&locked_bg->node, 0);
/* Use decoration protocols to negotiate server-side decorations */
wlr_server_decoration_manager_set_default_mode(
wlr_server_decoration_manager_create(dpy),
WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
xdg_decoration_mgr = wlr_xdg_decoration_manager_v1_create(dpy);
wl_signal_add(&xdg_decoration_mgr->events.new_toplevel_decoration,
&new_xdg_decoration);
pointer_constraints = wlr_pointer_constraints_v1_create(dpy);
wl_signal_add(&pointer_constraints->events.new_constraint,
&new_pointer_constraint);
relative_pointer_mgr = wlr_relative_pointer_manager_v1_create(dpy);
/*
* Creates a cursor, which is a wlroots utility for tracking the cursor
* image shown on screen.
*/
cursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(cursor, output_layout);
/* Creates an xcursor manager, another wlroots utility which loads up
* Xcursor themes to source cursor images from and makes sure that cursor
* images are available at all scale factors on the screen (necessary for
* HiDPI support). Scaled cursors will be loaded with each output. */
cursor_mgr = wlr_xcursor_manager_create(nullptr, 24);
setenv("XCURSOR_SIZE", "24", 1);
/*
* wlr_cursor *only* displays an image on screen. It does not move around
* when the pointer moves. However, we can attach input devices to it, and
* it will generate aggregate events for all of them. In these events, we
* can choose how we want to process them, forwarding them to clients and
* moving the cursor around. More detail on this process is described in
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
*
* And more comments are sprinkled throughout the notify functions above.
*/
wl_signal_add(&cursor->events.motion, &cursor_motion);
wl_signal_add(&cursor->events.motion_absolute, &cursor_motion_absolute);
wl_signal_add(&cursor->events.button, &cursor_button);
wl_signal_add(&cursor->events.axis, &cursor_axis);
wl_signal_add(&cursor->events.frame, &cursor_frame);
cursor_shape_mgr = wlr_cursor_shape_manager_v1_create(dpy, 1);
wl_signal_add(&cursor_shape_mgr->events.request_set_shape,
&request_set_cursor_shape);
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
* pointer, touch, and drawing tablet device. We also rig up a listener to
* let us know when new input devices are available on the backend.
*/
wl_signal_add(&backend->events.new_input, &new_input_device);
virtual_keyboard_mgr = wlr_virtual_keyboard_manager_v1_create(dpy);
wl_signal_add(&virtual_keyboard_mgr->events.new_virtual_keyboard,
&new_virtual_keyboard);
virtual_pointer_mgr = wlr_virtual_pointer_manager_v1_create(dpy);
wl_signal_add(&virtual_pointer_mgr->events.new_virtual_pointer,
&new_virtual_pointer);
seat = wlr_seat_create(dpy, "seat0");
wl_signal_add(&seat->events.request_set_cursor, &request_cursor);
wl_signal_add(&seat->events.request_set_selection, &request_set_sel);
wl_signal_add(&seat->events.request_set_primary_selection, &request_set_psel);
wl_signal_add(&seat->events.request_start_drag, &request_start_drag);
wl_signal_add(&seat->events.start_drag, &start_drag);
kb_group = createkeyboardgroup();
wl_list_init(&kb_group->destroy.link);
output_mgr = wlr_output_manager_v1_create(dpy);
wl_signal_add(&output_mgr->events.apply, &output_mgr_apply);
wl_signal_add(&output_mgr->events.test, &output_mgr_test);
/* Make sure XWayland clients don't connect to the parent X server,
* e.g when running in the x11 backend or the wayland backend and the
* compositor has Xwayland support */
unsetenv("DISPLAY");
#ifdef XWAYLAND
/*
* Initialise the XWayland X server.
* It will be started when the first X client is started.
*/
if ((xwayland = wlr_xwayland_create(dpy, compositor, 1))) {
wl_signal_add(&xwayland->events.ready, &xwayland_ready);
wl_signal_add(&xwayland->events.new_surface, &new_xwayland_surface);
setenv("DISPLAY", xwayland->display_name, 1);
} else {
fprintf(stderr,
"failed to setup XWayland X server, continuing without it\n");
}
#endif
}
static void spawn(const Arg *arg) {
if (fork() == 0) {
dup2(STDERR_FILENO, STDOUT_FILENO);
setsid();
execvp(((char **)arg->v)[0], (char **)arg->v);
die("peachwm: execvp %s failed:", ((char **)arg->v)[0]);
}
}
static void startdrag(struct wl_listener *listener, void *data) {
struct wlr_drag *drag = data;
if (!drag->icon)
return;
drag->icon->data = &wlr_scene_drag_icon_create(drag_icon, drag->icon)->node;
LISTEN_STATIC(&drag->icon->events.destroy, destroydragicon);
}
void tag(const Arg *arg) {
Client *sel = focustop(selmon);
if (!sel || (arg->ui & TAGMASK) == 0 || sel->isscratchpad)
return;
/* Remove from the source tag's layout trees */
dwindle_remove_client(sel);
master_remove_client(sel);
sel->tags = arg->ui & TAGMASK;
focusclient(focustop(selmon), 1);
arrange(selmon);
printstatus();
}
static void tagmon(const Arg *arg) {
Client *sel = focustop(selmon);
if (sel)
setmon(sel, dirtomon(arg->i), 0);
}
void togglefloating(const Arg *arg) {
Client *sel = focustop(selmon);
/* return if fullscreen or scratchpad (strictly floating) */
if (sel && !sel->isfullscreen && !sel->isscratchpad && sel->can_float)
setfloating(sel, !sel->isfloating);
}
void togglefullscreen(const Arg *arg) {
Client *sel = focustop(selmon);
if (sel && sel->can_fullscreen)
setfullscreen(sel, !sel->isfullscreen);
}
static void togglegaps(const Arg *arg) {
selmon->gaps = !selmon->gaps;
arrange(selmon);
}
/* swapdir is essentially focusdir but swap */
static void swapdir(const Arg *arg) {
Client *c, *other = nullptr;
Client *sel = focustop(selmon);
int sx, sy, cx, cy;
double bestdist = 1e18, dist;
if (!sel || sel->isfloating || sel->isfullscreen)
return;
client_center(sel, &sx, &sy);
wl_list_for_each(c, &clients, link) {
if (c == sel || !VISIBLEON(c, selmon) || c->isfloating || c->isfullscreen)
continue;
client_center(c, &cx, &cy);
switch (arg->i) {
case WLR_DIRECTION_LEFT:
if (cx >= sx)
continue;
break;
case WLR_DIRECTION_RIGHT:
if (cx <= sx)
continue;
break;
case WLR_DIRECTION_UP:
if (cy >= sy)
continue;
break;
case WLR_DIRECTION_DOWN:
if (cy <= sy)
continue;
break;
default:
return;
}
dist = (double)(cx - sx) * (cx - sx) + (double)(cy - sy) * (cy - sy);
if (dist < bestdist) {
bestdist = dist;
other = c;
}
}
if (!other)
return;
if (curlayout(selmon)->arrange == dwindle) {
int ti = current_tag_idx(selmon);
DwindleTree *tree = &selmon->cold->dwindle_tree[ti];
if (tree->nodes) {
int idx_sel = dwindle_find_leaf(tree, sel);
int idx_other = dwindle_find_leaf(tree, other);
if (idx_sel >= 0 && idx_other >= 0) {
tree->nodes[idx_sel].client = other;
tree->nodes[idx_other].client = sel;
int e = (selmon->gaps && cfg.appearance.gaps) ? (int)cfg.appearance.gaps
: 0;
/* Find root node (parent == -1) and set its box, then recalc */
for (int i = 0; i < tree->node_count; i++) {
if (tree->nodes[i].parent < 0) {
tree->nodes[i].box = (struct wlr_box){
selmon->w.x + e,
selmon->w.y + e,
MAX(1, selmon->w.width - 2 * e),
MAX(1, selmon->w.height - 2 * e),
};
break;
}
}
dwindle_recalc(tree, e);
}
}
} else if (curlayout(selmon)->arrange == master) {
int ti = current_tag_idx(selmon);
int side = selmon->cold->master_side[ti];
if (sel == selmon->cold->master_master[ti]) {
/* master moving away from master side → flip */
if ((side == 0 && arg->i == WLR_DIRECTION_RIGHT) ||
(side == 1 && arg->i == WLR_DIRECTION_LEFT)) {
selmon->cold->master_side[ti] = !side;
arrange(selmon);
printstatus();
focusclient(sel, 1);
return;
}
} else {
/* stack moving toward master side → promote */
if ((side == 0 && arg->i == WLR_DIRECTION_LEFT) ||
(side == 1 && arg->i == WLR_DIRECTION_RIGHT)) {
selmon->cold->master_master[ti] = sel;
arrange(selmon);
printstatus();
focusclient(sel, 1);
return;
}
}
/* fall through to geometry swap for other directions */
struct wlr_box tmp = sel->geom;
resize(sel, other->geom, 0);
resize(other, tmp, 0);
} else {
struct wlr_box tmp = sel->geom;
resize(sel, other->geom, 0);
resize(other, tmp, 0);
}
focusclient(sel, 1);
printstatus();
}
static void toggletag(const Arg *arg) {
uint32_t newtags;
Client *sel = focustop(selmon);
if (!sel || sel->isscratchpad || !(newtags = sel->tags ^ (arg->ui & TAGMASK)))
return;
dwindle_remove_client(sel);
master_remove_client(sel);
sel->tags = newtags;
focusclient(focustop(selmon), 1);
arrange(selmon);
printstatus();
}
void toggleview(const Arg *arg) {
uint32_t newtagset;
if (!(newtagset =
selmon ? selmon->tagset[selmon->seltags] ^ (arg->ui & TAGMASK) : 0))
return;
selmon->tagset[selmon->seltags] = newtagset;
focusclient(focustop(selmon), 1);
arrange(selmon);
printstatus();
}
static void unlocksession(struct wl_listener *listener, void *data) {
SessionLock *lock = wl_container_of(listener, lock, unlock);
destroylock(lock, 1);
}
static void unmaplayersurfacenotify(struct wl_listener *listener, void *data) {
LayerSurface *l = wl_container_of(listener, l, unmap);
l->mapped = 0;
wlr_scene_node_set_enabled(&l->scene->node, 0);
if (l == exclusive_focus)
exclusive_focus = nullptr;
if (l->layer_surface->output && (l->mon = l->layer_surface->output->data))
arrangelayers(l->mon);
if (l->layer_surface->surface == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
motionnotify(0, nullptr, 0, 0, 0, 0);
}
static void unmapnotify(struct wl_listener *listener, void *data) {
/* Called when the surface is unmapped, and should no longer be shown. */
Client *c = wl_container_of(listener, c, unmap);
if (c == grabc) {
cursor_mode = CurNormal;
grabc = nullptr;
}
if (client_is_unmanaged(c)) {
if (c == exclusive_focus) {
exclusive_focus = nullptr;
focusclient(focustop(selmon), 1);
}
} else {
Monitor *oldmon = c->mon;
wl_list_remove(&c->link);
client_arr_remove(c);
dwindle_remove_client(c);
master_remove_client(c);
wl_list_remove(&c->flink);
fstack_arr_remove(c);
/* Clear any stale scratchpad references to this client */
if (oldmon) {
if (oldmon->scratchpad_current == c)
oldmon->scratchpad_current = nullptr;
if (oldmon->scratchpad_prev_focus == c)
oldmon->scratchpad_prev_focus = nullptr;
}
if (c->isscratchpad && oldmon && oldmon->scratchpad_visible) {
/* Closing a scratchpad client: focus another scratchpad client */
Client *s;
int found = 0;
wl_list_for_each(s, &fstack, flink) {
if (s->isscratchpad && s->mon == oldmon) {
focusclient(s, 1);
found = 1;
break;
}
}
if (!found)
focusclient(focustop(selmon), 1);
c->mon = nullptr;
arrange(oldmon);
} else {
setmon(c, nullptr, 0);
}
}
wlr_scene_node_destroy(&c->scene->node);
printstatus();
ipc_socket_send_window_event("close");
motionnotify(0, nullptr, 0, 0, 0, 0);
}
static void updatemons(struct wl_listener *listener, void *data) {
/*
* Called whenever the output layout changes: adding or removing a
* monitor, changing an output's mode or position, etc. This is where
* the change officially happens and we update geometry, window
* positions, focus, and the stored configuration in wlroots'
* output-manager implementation.
*/
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
Client *c;
struct wlr_output_configuration_head_v1 *config_head;
Monitor *m;
/* First remove from the layout the disabled monitors */
wl_list_for_each(m, &mons, link) {
if (m->wlr_output->enabled || m->asleep)
continue;
config_head =
wlr_output_configuration_head_v1_create(config, m->wlr_output);
config_head->state.enabled = 0;
/* Remove this output from the layout to avoid cursor enter inside it */
wlr_output_layout_remove(output_layout, m->wlr_output);
closemon(m);
m->m = m->w = (struct wlr_box){0};
}
/* Insert outputs that need to */
wl_list_for_each(m, &mons, link) {
if (m->wlr_output->enabled &&
!wlr_output_layout_get(output_layout, m->wlr_output))
wlr_output_layout_add_auto(output_layout, m->wlr_output);
}
/* Now that we update the output layout we can get its box */
wlr_output_layout_get_box(output_layout, nullptr, &sgeom);
wlr_scene_node_set_position(&root_bg->node, sgeom.x, sgeom.y);
wlr_scene_rect_set_size(root_bg, sgeom.width, sgeom.height);
/* Make sure the clients are hidden when peachwm is locked */
wlr_scene_node_set_position(&locked_bg->node, sgeom.x, sgeom.y);
wlr_scene_rect_set_size(locked_bg, sgeom.width, sgeom.height);
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled)
continue;
config_head =
wlr_output_configuration_head_v1_create(config, m->wlr_output);
/* Get the effective monitor geometry to use for surfaces */
wlr_output_layout_get_box(output_layout, m->wlr_output, &m->m);
m->w = m->m;
wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y);
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
if (m->lock_surface) {
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(m->lock_surface, m->m.width,
m->m.height);
}
/* Calculate the effective monitor geometry to use for clients */
arrangelayers(m);
/* Don't move clients to the left output when plugging monitors */
arrange(m);
/* make sure fullscreen clients have the right size */
if ((c = focustop(m)) && c->isfullscreen)
resize(c, m->m, 0);
config_head->state.x = m->m.x;
config_head->state.y = m->m.y;
if (!selmon) {
selmon = m;
}
}
if (selmon && selmon->wlr_output->enabled) {
wl_list_for_each(c, &clients, link) {
if (!c->mon && client_surface(c)->mapped)
setmon(c, selmon, c->tags);
}
focusclient(focustop(selmon), 1);
if (selmon->lock_surface) {
client_notify_enter(selmon->lock_surface->surface,
wlr_seat_get_keyboard(seat));
client_activate_surface(selmon->lock_surface->surface, 1);
}
}
wlr_cursor_move(cursor, nullptr, 0, 0);
wlr_output_manager_v1_set_configuration(output_mgr, config);
}
static void updatetitle(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, set_title);
if (c == focustop(c->mon)) {
printstatus();
ipc_socket_send_window_event("title");
}
}
static void urgent(struct wl_listener *listener, void *data) {
struct wlr_xdg_activation_v1_request_activate_event *event = data;
Client *c = nullptr;
(void)toplevel_from_wlr_surface(event->surface, &c, nullptr);
if (!c || c == focustop(selmon))
return;
c->isurgent = 1;
printstatus();
if (client_surface(c)->mapped)
client_set_border_color(c, cfg.appearance.urgent_color);
}
void view(const Arg *arg) {
if (!selmon || (arg->ui & TAGMASK) == selmon->tagset[selmon->seltags])
return;
selmon->seltags ^= 1; /* toggle sel tagset */
if (arg->ui & TAGMASK)
selmon->tagset[selmon->seltags] = arg->ui & TAGMASK;
focusclient(focustop(selmon), 1);
arrange(selmon);
printstatus();
}
static void virtualkeyboard(struct wl_listener *listener, void *data) {
struct wlr_virtual_keyboard_v1 *kb = data;
/* virtual keyboards shouldn't share keyboard group */
KeyboardGroup *group = createkeyboardgroup();
/* Set the keymap to match the group keymap */
wlr_keyboard_set_keymap(&kb->keyboard, group->wlr_group->keyboard.keymap);
LISTEN(&kb->keyboard.base.events.destroy, &group->destroy,
destroykeyboardgroup);
/* Add the new keyboard to the group */
wlr_keyboard_group_add_keyboard(group->wlr_group, &kb->keyboard);
}
static void virtualpointer(struct wl_listener *listener, void *data) {
struct wlr_virtual_pointer_v1_new_pointer_event *event = data;
struct wlr_input_device *device = &event->new_pointer->pointer.base;
wlr_cursor_attach_input_device(cursor, device);
if (event->suggested_output)
wlr_cursor_map_input_to_output(cursor, device, event->suggested_output);
}
Monitor *xytomon(double x, double y) {
struct wlr_output *o = wlr_output_layout_output_at(output_layout, x, y);
return o ? o->data : nullptr;
}
static void xytonode(double x, double y, struct wlr_surface **psurface, Client **pc,
LayerSurface **pl, double *nx, double *ny) {
struct wlr_scene_node *node, *pnode;
struct wlr_surface *surface = nullptr;
Client *c = nullptr;
LayerSurface *l = nullptr;
int layer;
for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) {
if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
continue;
if (node->type == WLR_SCENE_NODE_BUFFER)
surface =
wlr_scene_surface_try_from_buffer(wlr_scene_buffer_from_node(node))
->surface;
/* Walk the tree to find a node that knows the client */
for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
c = pnode->data;
if (c && c->type == LayerShell) {
c = nullptr;
l = pnode->data;
}
}
if (psurface)
*psurface = surface;
if (pc)
*pc = c;
if (pl)
*pl = l;
}
#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, activate);
/* Only "managed" windows can be activated */
if (!client_is_unmanaged(c))
wlr_xwayland_surface_activate(c->surface.xwayland, 1);
}
static void associatex11(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, associate);
LISTEN(&client_surface(c)->events.map, &c->map, mapnotify);
LISTEN(&client_surface(c)->events.unmap, &c->unmap, unmapnotify);
}
static void configurex11(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, configure);
struct wlr_xwayland_surface_configure_event *event = data;
if (!client_surface(c) || !client_surface(c)->mapped) {
wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y,
event->width, event->height);
return;
}
if (client_is_unmanaged(c)) {
wlr_scene_node_set_position(&c->scene->node, event->x, event->y);
wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y,
event->width, event->height);
return;
}
if ((c->isfloating && c != grabc) || !curlayout(c->mon)->arrange) {
resize(c,
(struct wlr_box){.x = event->x - c->bw,
.y = event->y - c->bw,
.width = event->width + c->bw * 2,
.height = event->height + c->bw * 2},
0);
} else {
arrange(c->mon);
}
}
static void createnotifyx11(struct wl_listener *listener, void *data) {
struct wlr_xwayland_surface *xsurface = data;
Client *c;
/* Allocate a Client for this surface */
c = xsurface->data = ecalloc(1, sizeof(*c));
c->surface.xwayland = xsurface;
c->type = X11;
c->bw = client_is_unmanaged(c) ? 0 : cfg.appearance.border_px;
/* Listen to the various events it can emit */
LISTEN(&xsurface->events.associate, &c->associate, associatex11);
LISTEN(&xsurface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xsurface->events.dissociate, &c->dissociate, dissociatex11);
LISTEN(&xsurface->events.request_activate, &c->activate, activatex11);
LISTEN(&xsurface->events.request_configure, &c->configure, configurex11);
LISTEN(&xsurface->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&xsurface->events.set_hints, &c->set_hints, sethints);
LISTEN(&xsurface->events.set_title, &c->set_title, updatetitle);
}
static void dissociatex11(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, dissociate);
wl_list_remove(&c->map.link);
wl_list_remove(&c->unmap.link);
}
static void sethints(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, set_hints);
struct wlr_surface *surface = client_surface(c);
if (c == focustop(selmon) || !c->surface.xwayland->hints)
return;
c->isurgent = xcb_icccm_wm_hints_get_urgency(c->surface.xwayland->hints);
printstatus();
if (c->isurgent && surface && surface->mapped)
client_set_border_color(c, cfg.appearance.urgent_color);
}
static void xwaylandready(struct wl_listener *listener, void *data) {
struct wlr_xcursor *xcursor;
struct wlr_xcursor_image *image;
/* assign the one and only seat */
wlr_xwayland_set_seat(xwayland, seat);
/* Set the default XWayland cursor to match the rest of peachwm. */
if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", 1))) {
image = xcursor->images[0];
wlr_xwayland_set_cursor(xwayland, wlr_xcursor_image_get_buffer(image),
image->hotspot_x, image->hotspot_y);
}
}
#endif
// ── main() ──────────────────────────────────────────────────
int main(int argc, char *argv[]) {
char *startup_cmd = nullptr;
int c;
while ((c = getopt(argc, argv, "c:s:hdv")) != -1) {
switch (c) {
case 'c': {
struct stat st;
if (stat(optarg, &st) < 0) {
if (errno == ENOENT)
die("error: config file '%s' does not exist", optarg);
die("error: config file '%s': %s", optarg, strerror(errno));
}
if (S_ISDIR(st.st_mode))
die("error: config file '%s' is a directory, expected a regular file",
optarg);
if (access(optarg, R_OK) < 0)
die("error: config file '%s' is not readable (permission denied)",
optarg);
custom_cfg_path = optarg;
break;
}
case 's':
startup_cmd = optarg;
break;
case 'd':
cfg.log_level = WLR_DEBUG; /* override before setup() */
break;
case 'v':
die("peachwm " VERSION);
break;
default:
goto usage;
}
}
if (optind < argc)
goto usage;
/* Wayland requires XDG_RUNTIME_DIR for creating its communications socket */
if (!getenv("XDG_RUNTIME_DIR"))
die("XDG_RUNTIME_DIR must be set");
setup();
run(startup_cmd);
cleanup();
return EXIT_SUCCESS;
usage:
die("Usage: %s [-v] [-d] [-s startup command] [-c config file]", argv[0]);
}