346 lines
9.4 KiB
C++
346 lines
9.4 KiB
C++
// SPDX-License-Identifier: AGPL-3.0-only
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <unistd.h>
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#include <vector>
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#include <string>
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#include <algorithm>
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#include <fstream>
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#include <sstream>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon-keysyms.h>
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#include <wayland-server-core.h>
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#include "wlr/display.hpp"
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#include "wlr/backend.hpp"
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#include "wlr/compositor.hpp"
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#include "wlr/output.hpp"
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#include "wlr/xdg_shell.hpp"
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#include "wlr/seat.hpp"
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#include "wlr/scene.hpp"
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#include "wlr/node.hpp"
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struct ToplevelState {
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wlr::XdgSurface xdg;
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wlr::Tree tree;
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bool mapped = false;
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int gx = 0, gy = 0, gw = 0, gh = 0;
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std::string title;
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};
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struct Server {
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wlr::Display display;
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wlr::Backend backend{display};
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wlr::Renderer renderer{wlr_renderer_autocreate(backend.raw())};
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wlr::Allocator allocator{wlr_allocator_autocreate(backend.raw(), renderer.raw())};
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wlr::Compositor compositor{display, renderer};
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wlr::XdgShell xdg_shell{display};
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wlr::Seat seat{display, "seat0"};
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wlr::Cursor cursor;
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wlr::OutputLayout layout{display};
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wlr::Scene scene;
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wlr::Tree root{wlr_scene_tree_create(scene.root())};
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std::vector<struct wlr_scene_output*> outputs;
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std::vector<ToplevelState*> toplevels;
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ToplevelState* focused = nullptr;
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struct wlr_keyboard* keyboard = nullptr;
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wlr::SignalSink key_sink;
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wl_event_source* scheduler_source = nullptr;
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uint32_t mod = WLR_MODIFIER_ALT;
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std::string terminal = "kitty";
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int caps = 0;
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};
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static Server* S = nullptr;
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static void relayout() {
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struct wlr_box b = S->layout.box();
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int n = 0;
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for (auto* t : S->toplevels)
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if (t->mapped) n++;
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if (n == 0)
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return;
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if (n == 1) {
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for (auto* t : S->toplevels) {
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if (!t->mapped) continue;
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t->gx = b.x; t->gy = b.y; t->gw = b.width; t->gh = b.height;
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t->tree.set_position(b.x, b.y);
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wlr::Toplevel(t->xdg.toplevel()).set_size(b.width, b.height);
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}
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return;
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}
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int mw = b.width / 2;
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int i = 0;
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for (auto* t : S->toplevels) {
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if (!t->mapped) continue;
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if (i == 0) {
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t->gx = b.x; t->gy = b.y; t->gw = mw; t->gh = b.height;
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t->tree.set_position(b.x, b.y);
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wlr::Toplevel(t->xdg.toplevel()).set_size(mw, b.height);
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} else {
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int sh = b.height / (n - 1);
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t->gx = b.x + mw; t->gy = b.y + (i - 1) * sh; t->gw = b.width - mw; t->gh = sh;
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t->tree.set_position(t->gx, t->gy);
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wlr::Toplevel(t->xdg.toplevel()).set_size(b.width - mw, sh);
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}
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i++;
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}
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}
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static void focus(ToplevelState* t) {
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if (S->focused == t)
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return;
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if (S->focused)
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wlr::Toplevel(S->focused->xdg.toplevel()).set_activated(false);
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S->focused = t;
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if (!t) {
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S->seat.keyboard_notify_enter(nullptr);
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return;
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}
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wlr::Toplevel(t->xdg.toplevel()).set_activated(true);
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t->tree.raise_to_top();
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S->seat.keyboard_notify_enter(t->xdg.surface());
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}
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static void cycle_focus(int dir) {
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std::vector<ToplevelState*> vis;
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for (auto* t : S->toplevels)
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if (t->mapped) vis.push_back(t);
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if (vis.empty())
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return;
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int idx = 0;
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for (size_t i = 0; i < vis.size(); i++)
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if (vis[i] == S->focused) idx = (int)i;
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idx = (idx + dir + (int)vis.size()) % (int)vis.size();
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focus(vis[idx]);
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}
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static void spawn() {
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pid_t p = fork();
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if (p == 0) {
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execlp(S->terminal.c_str(), S->terminal.c_str(), nullptr);
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_exit(127);
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}
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}
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static void on_key(void* data) {
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auto* ev = static_cast<struct wlr_keyboard_key_event*>(data);
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if (ev->state != WL_KEYBOARD_KEY_STATE_PRESSED) {
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if (S->focused)
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S->seat.keyboard_notify_key(ev->time_msec, ev->keycode, ev->state);
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return;
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}
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struct wlr_keyboard* kb = S->keyboard;
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if (!kb) {
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if (S->focused)
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S->seat.keyboard_notify_key(ev->time_msec, ev->keycode, ev->state);
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return;
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}
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uint32_t mods = wlr_keyboard_get_modifiers(kb);
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xkb_keysym_t sym = xkb_state_key_get_one_sym(kb->xkb_state, ev->keycode + 8);
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if (mods & S->mod) {
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if (sym == XKB_KEY_Return) { spawn(); return; }
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if (sym == XKB_KEY_q) { if (S->focused) wlr::Toplevel(S->focused->xdg.toplevel()).close(); return; }
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if (sym == XKB_KEY_j) { cycle_focus(1); return; }
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if (sym == XKB_KEY_k) { cycle_focus(-1); return; }
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if (sym == XKB_KEY_Tab) { cycle_focus(1); return; }
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}
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if (S->focused)
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S->seat.keyboard_notify_key(ev->time_msec, ev->keycode, ev->state);
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}
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static void on_motion(void* data) {
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auto* ev = static_cast<struct wlr_pointer_motion_event*>(data);
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S->seat.pointer_notify_motion(ev->time_msec, S->cursor.raw()->x, S->cursor.raw()->y);
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}
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static void on_button(void* data) {
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auto* ev = static_cast<struct wlr_pointer_button_event*>(data);
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S->seat.pointer_notify_button(ev->time_msec, ev->button, ev->state);
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if (ev->state == WL_POINTER_BUTTON_STATE_PRESSED) {
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double cx = S->cursor.raw()->x, cy = S->cursor.raw()->y;
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for (int i = (int)S->toplevels.size() - 1; i >= 0; i--) {
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ToplevelState* t = S->toplevels[i];
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if (t->mapped && cx >= t->gx && cx < t->gx + t->gw &&
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cy >= t->gy && cy < t->gy + t->gh) {
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focus(t);
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break;
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}
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}
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}
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}
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static void on_axis(void* data) {
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auto* ev = static_cast<struct wlr_pointer_axis_event*>(data);
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S->seat.pointer_notify_axis(ev->time_msec, ev->orientation, ev->delta, ev->delta_discrete, ev->source);
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}
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static void on_frame(void*) {
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S->seat.pointer_notify_frame();
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}
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static void on_new_toplevel(void* data) {
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auto* t = static_cast<struct wlr_xdg_toplevel*>(data);
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ToplevelState* tn = new ToplevelState{
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wlr::XdgSurface{t->base},
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wlr::Tree(wlr_scene_xdg_surface_create(S->root.raw(), t->base)),
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};
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S->toplevels.push_back(tn);
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tn->xdg.on_map([tn](void*) {
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tn->mapped = true;
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relayout();
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focus(tn);
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});
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tn->xdg.on_unmap([tn](void*) {
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tn->mapped = false;
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relayout();
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if (S->focused == tn)
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cycle_focus(1);
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});
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tn->xdg.on_destroy([tn](void*) {
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auto it = std::find(S->toplevels.begin(), S->toplevels.end(), tn);
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if (it != S->toplevels.end())
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S->toplevels.erase(it);
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if (S->focused == tn)
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S->focused = nullptr;
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if (tn->tree)
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wlr_scene_node_destroy(&tn->tree.raw()->node);
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delete tn;
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relayout();
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});
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wlr::Toplevel(t).on_set_title([tn](void* d) {
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const char* s = static_cast<struct wlr_xdg_toplevel*>(d)->title;
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tn->title = s ? s : "";
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});
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wl_event_loop_add_idle(S->display.event_loop(),
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[](void* d) {
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auto* s = static_cast<struct wlr_xdg_surface*>(d);
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if (s->initialized)
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wlr_xdg_surface_schedule_configure(s);
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}, t->base);
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}
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static void on_new_output(void* data) {
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auto* o = static_cast<struct wlr_output*>(data);
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wlr::Output out(o);
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out.set_preferred_mode();
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wlr_output_init_render(o, S->allocator.raw(), S->renderer.raw());
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wlr_output_create_global(o, S->display.raw());
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struct wlr_scene_output* so = wlr_scene_output_create(S->scene.raw(), o);
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wlr_scene_output_set_position(so, 0, 0);
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S->outputs.push_back(so);
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S->layout.add_auto_output(o);
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wl_event_source_timer_update(S->scheduler_source, 0);
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static bool spawned = false;
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if (!spawned) {
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spawned = true;
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spawn();
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}
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}
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static void on_new_input(void* data) {
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auto* dev = static_cast<struct wlr_input_device*>(data);
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if (dev->type == WLR_INPUT_DEVICE_KEYBOARD) {
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struct wlr_keyboard* kb = wlr_keyboard_from_input_device(dev);
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wlr::Keyboard k(kb);
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k.set_default_keymap();
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S->keyboard = kb;
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S->seat.set_keyboard(k);
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S->key_sink.connect(&kb->events.key, on_key);
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S->caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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} else {
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S->cursor.attach_input_device(dev);
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if (dev->type == WLR_INPUT_DEVICE_POINTER)
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S->caps |= WL_SEAT_CAPABILITY_POINTER;
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else if (dev->type == WLR_INPUT_DEVICE_TOUCH)
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S->caps |= WL_SEAT_CAPABILITY_TOUCH;
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}
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S->seat.set_capabilities((uint32_t)S->caps);
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}
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static void commit_outputs() {
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for (struct wlr_scene_output* so : S->outputs)
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wlr_scene_output_commit(so, nullptr);
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}
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static int frame_tick(void* data) {
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(void)data;
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commit_outputs();
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wl_event_source_timer_update(S->scheduler_source, 16);
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return 0;
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}
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static void load_config() {
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const char* home = getenv("HOME");
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std::string path = std::string(home ? home : "") + "/.config/testwm/testwm.conf";
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if (getenv("TESTWM_CONFIG"))
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path = getenv("TESTWM_CONFIG");
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std::ifstream f(path);
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if (!f)
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return;
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std::string line;
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while (std::getline(f, line)) {
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line.erase(0, line.find_first_not_of(" \t"));
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if (line.empty() || line[0] == '#')
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continue;
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auto eq = line.find('=');
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if (eq == std::string::npos)
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continue;
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std::string k = line.substr(0, eq), v = line.substr(eq + 1);
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k.erase(k.find_last_not_of(" \t") + 1);
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v.erase(0, v.find_first_not_of(" \t"));
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v.erase(v.find_last_not_of(" \t") + 1);
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if (k == "terminal") S->terminal = v;
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else if (k == "modifier") S->mod = (v == "super" || v == "win" || v == "logo") ? WLR_MODIFIER_LOGO : WLR_MODIFIER_ALT;
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}
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}
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int main() {
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Server server;
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S = &server;
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load_config();
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if (!S->renderer.init_wl_display(S->display))
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return 1;
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S->cursor.attach_output_layout(S->layout.raw());
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S->cursor.on_motion(on_motion);
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S->cursor.on_button(on_button);
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S->cursor.on_axis(on_axis);
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S->cursor.on_frame(on_frame);
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float bg_color[4] = {0.08f, 0.08f, 0.12f, 1.0f};
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wlr::Rect bg(wlr_scene_rect_create(S->scene.root(), 4096, 4096, bg_color));
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(void)bg;
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S->backend.on_new_output(on_new_output);
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S->backend.on_new_input(on_new_input);
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S->xdg_shell.on_new_toplevel(on_new_toplevel);
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S->scheduler_source = wl_event_loop_add_timer(S->display.event_loop(), frame_tick, nullptr);
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const char* socket = S->display.add_socket_auto();
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if (!socket)
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return 1;
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fprintf(stderr,
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"testWM: WAYLAND_DISPLAY=%s\n"
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"testWM: bindings: Alt+Enter spawn '%s', Alt+Q close, Alt+J/Alt+K cycle focus, click to focus\n",
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socket, S->terminal.c_str());
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fflush(stderr);
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if (!S->backend.start())
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return 1;
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S->display.run();
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return 0;
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}
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